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Redot Engine – Multi-platform 2D and 3D game engine
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Merge commit godotengine/godot@f128f383e892865379cb8b14e7bcc9858efe2973
Spartan322
2024-11-27
3
-49
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+37
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Change navigation map performance monitor to use a struct
smix8
2024-11-24
3
-49
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+37
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Merge commit godotengine/godot@6c05ec3d6732cac44cf85c91db7d3fd1075bcb23
Spartan322
2024-11-15
1
-12
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+32
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fixed navigation obstacle carving broken during 07b7f76
Kiro
2024-11-15
1
-12
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+32
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Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0e
Spartan322
2024-11-12
2
-131
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+94
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Merge pull request #99030 from tracefree/obstacle_2d_transform
Thaddeus Crews
2024-11-12
1
-3
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+10
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Make use of NavigationObstacle2D's transform
Rie
2024-11-11
1
-3
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+10
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Merge pull request #96730 from tracefree/properly_transforming_obstacles
Thaddeus Crews
2024-11-11
1
-5
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+14
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Make use of NavigationObstacle3D's transform
Rie
2024-11-10
1
-5
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+14
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Improve `NavMeshGenerator2D::generator_bake_from_source_geometry_data` perfor...
Kiro
2024-11-11
1
-123
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+70
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Merge commit godotengine/godot@0f5f3bc9546b46b2029fc8896dc859697f1eab97
Spartan322
2024-11-11
4
-9
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+12
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Reduce allocations for NavMap synchronisation
smix8
2024-11-05
4
-9
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+12
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Merge commit godotengine/godot@87318a2fb7fffeb72adca934e31915be077c3d1f
Spartan322
2024-11-06
2
-22
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+41
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Merge pull request #93401 from Repiteo/style/clang-tidy-fixes
Thaddeus Crews
2024-11-04
1
-1
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+1
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Style: Apply `clang-tidy` fixes
Thaddeus Crews
2024-11-04
1
-1
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+1
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Merge pull request #90182 from Zylann/nav_map_optimizations
Thaddeus Crews
2024-11-04
1
-21
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+40
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Optimize some parts of NavMap::sync
Marc Gilleron
2024-10-19
1
-21
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+40
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Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7c
Spartan322
2024-10-30
9
-12
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+12
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Merge pull request #98039 from aaronfranke/button-icon
Thaddeus Crews
2024-10-29
1
-2
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+2
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Rename internal Button icon to button_icon to match exposed methods
Aaron Franke
2024-10-29
1
-2
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+2
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Set clang-format `RemoveSemicolon` rule to `true`
Adam Scott
2024-10-25
8
-10
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+10
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
29
-58
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+58
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Merge commit godotengine/godot@80f0b33313dae52d072ba2771a88ebcc4f0b4d6d
Spartan322
2024-10-18
1
-10
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+12
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Replaced some distance checks with square distance checks in NavMap, wherever...
Zi Ye
2024-10-15
1
-10
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+12
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
29
-0
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+58
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SCons: Add unobtrusive type hints in SCons files
Thaddeus Crews
2024-09-25
1
-0
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+1
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Style: Apply new `clang-format` changes
Thaddeus Crews
2024-09-20
1
-1
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+1
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Merge pull request #96389 from kitbdev/extract-main-screen
Rémi Verschelde
2024-09-11
1
-1
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+1
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Extract editor main screen
kit
2024-09-09
1
-1
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+1
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Add navigation region point and segment queries
smix8
2024-09-10
6
-0
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+51
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Move NavigationServer mesh queries to dedicated file
smix8
2024-09-03
5
-657
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+785
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Merge pull request #85965 from ershn/use_heap_in_astar_path_finding
Rémi Verschelde
2024-09-03
2
-85
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+232
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Use a heap to store traversable polygons for pathfinding
Ershn
2024-09-01
2
-85
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+232
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Use `MutexLock` in more places
A Thousand Ships
2024-08-29
2
-84
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+74
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Extract navigation-related defaults to separate header
Pawel Lampe
2024-08-27
1
-6
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+7
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Merge pull request #93498 from smix8/connection_relocation
Rémi Verschelde
2024-08-19
5
-37
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+58
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Move NavRegion connections to NavMap
smix8
2024-06-23
5
-37
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+58
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Merge pull request #92560 from smix8/navmesh2d_bake_partition
Rémi Verschelde
2024-08-19
1
-4
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+26
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Add triangulation partition option to 2D navigation mesh baking
smix8
2024-08-05
1
-4
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+26
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Merge pull request #93583 from smix8/obstacle_monitor
Rémi Verschelde
2024-08-16
4
-0
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+11
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Add navigation obstacles to performance monitor stats
smix8
2024-06-25
4
-0
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+11
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Remove empty bind_methods()
kobewi
2024-08-15
2
-4
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+0
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NavigationServer3D.map_get_closest_point_to_segment - add an additional short...
Artem
2024-06-29
1
-0
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+20
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Remove unused navigation polygon properties
smix8
2024-06-22
3
-30
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+0
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Fix thread-use causing navigation polygon data corruption
smix8
2024-06-21
2
-11
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+5
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Merge pull request #93407 from smix8/lock_this_geometry_up
Rémi Verschelde
2024-06-21
2
-13
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+22
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Fix thread-use causing navigation source geometry data corruption
smix8
2024-06-21
2
-13
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+22
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Fix thread use causing navigation mesh data corruption
smix8
2024-06-21
4
-31
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+44
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Fixed closest edge and face check in NavigationServer3D.map_get_closest_point...
Artem
2024-06-17
1
-17
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+13
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Fix NavigationServer3D.get_closest_point_to_segment() with use_collision
Per Melin
2024-06-07
1
-1
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+1
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