| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Use range iterators for `Map` | Lightning_A | 2021-09-30 | 1 | -6/+6 |
| * | Rename RID's `getornull()` to `get_or_null()` | Hugo Locurcio | 2021-09-29 | 1 | -41/+41 |
| * | Use functions defined in the their classes. | Anilforextra | 2021-09-29 | 1 | -2/+2 |
| * | Rename WorldMarginShape to WorldBoundaryShape | PouleyKetchoupp | 2021-09-14 | 1 | -1/+1 |
| * | Make radius & height in CapsuleShape3D independent | PouleyKetchoupp | 2021-08-11 | 1 | -1/+1 |
| * | Improve NavigationMesh typing, parameter validation and documentation | Haoyu Qiu | 2021-08-11 | 2 | -3/+3 |
| * | Use C++ iterators for Lists in many situations | Aaron Franke | 2021-07-23 | 1 | -2/+2 |
| * | Node3D gizmo improvements | jfons | 2021-07-23 | 1 | -2/+2 |
| * | Use is_equal_approx in more places | Aaron Franke | 2021-07-21 | 1 | -3/+3 |
| * | Optimize StringName usage | reduz | 2021-07-18 | 2 | -3/+3 |
| * | Misc cleanup of header includes | Rémi Verschelde | 2021-07-15 | 1 | -1/+1 |
| * | Implement the ability to disable classes | reduz | 2021-07-13 | 1 | -1/+1 |
| * | Rename `GdNavigationServer` to `GodotNavigationServer` | Rémi Verschelde | 2021-06-30 | 18 | -0/+3300 |
