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* Use range iterators for `Map`Lightning_A2021-09-301-6/+6
* Rename RID's `getornull()` to `get_or_null()`Hugo Locurcio2021-09-291-41/+41
* Use functions defined in the their classes.Anilforextra2021-09-291-2/+2
* Rename WorldMarginShape to WorldBoundaryShapePouleyKetchoupp2021-09-141-1/+1
* Make radius & height in CapsuleShape3D independentPouleyKetchoupp2021-08-111-1/+1
* Improve NavigationMesh typing, parameter validation and documentationHaoyu Qiu2021-08-112-3/+3
* Use C++ iterators for Lists in many situationsAaron Franke2021-07-231-2/+2
* Node3D gizmo improvementsjfons2021-07-231-2/+2
* Use is_equal_approx in more placesAaron Franke2021-07-211-3/+3
* Optimize StringName usagereduz2021-07-182-3/+3
* Misc cleanup of header includesRémi Verschelde2021-07-151-1/+1
* Implement the ability to disable classesreduz2021-07-131-1/+1
* Rename `GdNavigationServer` to `GodotNavigationServer`Rémi Verschelde2021-06-3018-0/+3300