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Redot Engine – Multi-platform 2D and 3D game engine
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noise
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noise_texture_2d.cpp
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
NoiseTexture2D/3D: Don't use a thread to regenerate when the build doesn't su...
NotWearingPants
2024-09-03
1
-0
/
+3
*
Increase coverage of VRAM debugger and add support to RD backends
clayjohn
2024-05-15
1
-0
/
+1
*
Update deferred calls to use Callables
kobewi
2024-01-09
1
-6
/
+2
*
Unify and streamline connecting to Resource changes
kobewi
2023-07-17
1
-6
/
+4
*
Style: Harmonize header includes in modules
Rémi Verschelde
2023-06-15
1
-1
/
+2
*
Fix compatibility breakage from adding NoiseTexture3D
clayjohn
2023-04-28
1
-2
/
+2
*
Merge pull request #76486 from Lasuch69/add-noisetexture3d-no-mipmaps
Rémi Verschelde
2023-04-27
1
-2
/
+2
|
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*
Add NoiseTexture3D
Lasuch
2023-04-26
1
-2
/
+2
*
|
Fix wait for thread not started
Samuele Panzeri
2023-04-27
1
-1
/
+3
|
/
*
[Noise/NoiseTexture2D] Allow disabling normalization
Hendrik Brucker
2023-01-29
1
-2
/
+18
*
Add tests for FastNoiseLite/NoiseTexture
Hendrik Brucker
2023-01-06
1
-3
/
+3
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Add safety-checks before some servers `free()`
Adam Scott
2022-12-29
1
-0
/
+1
*
Make some Image methods static
kobewi
2022-10-14
1
-3
/
+1
*
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-07
1
-9
/
+9
*
Remove NO_THREADS fallback code, Godot 4 requires thread support
Rémi Verschelde
2022-10-03
1
-3
/
+0
*
Rename 2D NoiseTexture to NoiseTexture2D
Aaron Franke
2022-08-24
1
-0
/
+378