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path: root/modules/noise/noise_texture_2d.cpp
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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
* NoiseTexture2D/3D: Don't use a thread to regenerate when the build doesn't su...NotWearingPants2024-09-031-0/+3
* Increase coverage of VRAM debugger and add support to RD backendsclayjohn2024-05-151-0/+1
* Update deferred calls to use Callableskobewi2024-01-091-6/+2
* Unify and streamline connecting to Resource changeskobewi2023-07-171-6/+4
* Style: Harmonize header includes in modulesRémi Verschelde2023-06-151-1/+2
* Fix compatibility breakage from adding NoiseTexture3Dclayjohn2023-04-281-2/+2
* Merge pull request #76486 from Lasuch69/add-noisetexture3d-no-mipmapsRémi Verschelde2023-04-271-2/+2
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| * Add NoiseTexture3DLasuch2023-04-261-2/+2
* | Fix wait for thread not startedSamuele Panzeri2023-04-271-1/+3
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* [Noise/NoiseTexture2D] Allow disabling normalizationHendrik Brucker2023-01-291-2/+18
* Add tests for FastNoiseLite/NoiseTextureHendrik Brucker2023-01-061-3/+3
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Add safety-checks before some servers `free()`Adam Scott2022-12-291-0/+1
* Make some Image methods statickobewi2022-10-141-3/+1
* Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...bruvzg2022-10-071-9/+9
* Remove NO_THREADS fallback code, Godot 4 requires thread supportRémi Verschelde2022-10-031-3/+0
* Rename 2D NoiseTexture to NoiseTexture2DAaron Franke2022-08-241-0/+378