Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Fix copyright headers referring to Godot | Spartan322 | 2024-10-27 | 1 | -2/+2 |
* | Rebrand preambles to Redot | Dubhghlas McLaughlin | 2024-10-11 | 1 | -0/+2 |
* | NoiseTexture2D/3D: Don't use a thread to regenerate when the build doesn't su... | NotWearingPants | 2024-09-03 | 1 | -0/+3 |
* | Improve layered texture preview | BlueCube3310 | 2024-08-16 | 1 | -0/+4 |
* | Do overflow check in when gererating NoiseTexture3D | jsjtxietian | 2024-02-27 | 1 | -0/+2 |
* | Update deferred calls to use Callables | kobewi | 2024-01-09 | 1 | -6/+2 |
* | Remove GPU readback from NoiseTexture3D.get_format | clayjohn | 2023-08-08 | 1 | -2/+2 |
* | Unify and streamline connecting to Resource changes | kobewi | 2023-07-17 | 1 | -6/+4 |
* | Style: Harmonize header includes in modules | Rémi Verschelde | 2023-06-15 | 1 | -1/+2 |
* | Fix compatibility breakage from adding NoiseTexture3D | clayjohn | 2023-04-28 | 1 | -122/+5 |
* | GDScript: Fix template_debug compilation with TOOLS/DEBUG macro mismatch | Rémi Verschelde | 2023-04-28 | 1 | -1/+1 |
* | Add NoiseTexture3D | Lasuch | 2023-04-26 | 1 | -0/+469 |