| Commit message (Expand) | Author | Age | Files | Lines |
* | Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0e | Spartan322 | 2024-11-12 | 1 | -1/+1 |
|\ |
|
| * | Merge pull request #95774 from Mickeon/documentation-miscellaneous-oddities | Thaddeus Crews | 2024-11-12 | 1 | -1/+1 |
| |\ |
|
| | * | Fix miscellaneous oddities around the class reference | Micky | 2024-08-18 | 1 | -1/+1 |
* | | | Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7c | Spartan322 | 2024-10-30 | 2 | -2/+2 |
|\| | |
|
| * | | Set clang-format `RemoveSemicolon` rule to `true` | Adam Scott | 2024-10-25 | 2 | -2/+2 |
* | | | Fix copyright headers referring to Godot | Spartan322 | 2024-10-27 | 15 | -30/+30 |
* | | | Merge commit godotengine@92e51fca7247c932f95a1662aefc28aca96e8de6 | Spartan322 | 2024-10-14 | 1 | -2/+2 |
|\| | |
|
| * | | Clarify SIMPLEX and SIMPLEX_SMOOTH types | squidgyberries | 2024-10-07 | 1 | -2/+2 |
* | | | Rebrand preambles to Redot | Dubhghlas McLaughlin | 2024-10-11 | 15 | -0/+30 |
|/ / |
|
* | | SCons: Add unobtrusive type hints in SCons files | Thaddeus Crews | 2024-09-25 | 1 | -0/+1 |
* | | Merge pull request #96292 from AThousandShips/null_check_ref_fix | Rémi Verschelde | 2024-09-03 | 2 | -4/+4 |
|\ \ |
|
| * | | Cleanup of raw `nullptr` checks with `Ref` | A Thousand Ships | 2024-08-31 | 2 | -4/+4 |
* | | | NoiseTexture2D/3D: Don't use a thread to regenerate when the build doesn't su... | NotWearingPants | 2024-09-03 | 2 | -0/+6 |
|/ / |
|
* / | Improve layered texture preview | BlueCube3310 | 2024-08-16 | 2 | -0/+6 |
|/ |
|
* | Style: Optimize `.svg` files with `svgo` | Thaddeus Crews | 2024-06-23 | 2 | -2/+2 |
* | Merge pull request #92000 from clayjohn/vram-debugger | Rémi Verschelde | 2024-05-16 | 1 | -0/+1 |
|\ |
|
| * | Increase coverage of VRAM debugger and add support to RD backends | clayjohn | 2024-05-15 | 1 | -0/+1 |
* | | [Scene] Add SceneStringNames::pressed | A Thousand Ships | 2024-05-14 | 1 | -1/+1 |
|/ |
|
* | Organize existing code for editor plugins | Aaron Franke | 2024-04-27 | 2 | -2/+2 |
* | Merge pull request #88823 from jsjtxietian/limit-NoiseTexture3D | Rémi Verschelde | 2024-02-27 | 1 | -0/+2 |
|\ |
|
| * | Do overflow check in when gererating NoiseTexture3D | jsjtxietian | 2024-02-27 | 1 | -0/+2 |
* | | FastNoiseLite: Sync with 1.1.0, clean up SCsub | Rémi Verschelde | 2024-02-19 | 1 | -17/+0 |
|/ |
|
* | Reorganize code related to editor theming | Yuri Sizov | 2024-01-16 | 1 | -1/+1 |
* | Update deferred calls to use Callables | kobewi | 2024-01-09 | 2 | -12/+4 |
* | Tweak FastNoiseLite property hints for better slider usability | Hugo Locurcio | 2023-11-05 | 1 | -2/+2 |
* | Fix FastNoiseLite.get_image crashes with bad param | jsjtxietian | 2023-10-30 | 1 | -0/+3 |
* | Fix FastNoiseLite.get_seamless_image function will crashes with bad param | jsjtxietian | 2023-10-26 | 1 | -0/+3 |
* | Merge pull request #79922 from Auburn/cellular-jitter-fix | Rémi Verschelde | 2023-08-17 | 2 | -2/+2 |
|\ |
|
| * | FastNoiseLite Fix cellular jitter using incorrect default value | Jordan Peck | 2023-07-26 | 2 | -2/+2 |
* | | Merge pull request #78865 from MewPurPur/improve-docs-top-sections-VFX | Rémi Verschelde | 2023-08-16 | 4 | -6/+6 |
|\ \ |
|
| * | | Improve the top docs sections of VFX classes | MewPurPur | 2023-08-11 | 4 | -6/+6 |
| |/ |
|
* | | Merge pull request #80407 from clayjohn/NoiseTexture3D-format | Rémi Verschelde | 2023-08-08 | 2 | -2/+4 |
|\ \ |
|
| * | | Remove GPU readback from NoiseTexture3D.get_format | clayjohn | 2023-08-08 | 2 | -2/+4 |
| |/ |
|
* | | Merge pull request #78903 from MewPurPur/forget-dice-we-have-texture-cubes-now | Rémi Verschelde | 2023-08-07 | 1 | -0/+1 |
|\ \
| |/
|/| |
|
| * | Add icons for 3D texture classes | MewPurPur | 2023-08-04 | 1 | -0/+1 |
* | | Unify and streamline connecting to Resource changes | kobewi | 2023-07-17 | 4 | -19/+15 |
|/ |
|
* | Doctool: Remove version attribute from XML header | Rémi Verschelde | 2023-07-06 | 4 | -4/+4 |
* | Bump version to 4.2-dev | Rémi Verschelde | 2023-07-05 | 4 | -4/+4 |
* | Style: Harmonize header includes in modules | Rémi Verschelde | 2023-06-15 | 8 | -13/+19 |
* | Merge pull request #77017 from Calinou/doc-noisetexture-seamless-small | Yuri Sizov | 2023-05-30 | 2 | -10/+12 |
|\ |
|
| * | Document seamless caveats on small textures in NoiseTexture2D and NoiseTexture3D | Hugo Locurcio | 2023-05-13 | 2 | -10/+12 |
* | | Reinstate NoiseTexture2D icon | VolTer | 2023-05-27 | 2 | -1/+1 |
|/ |
|
* | Merge pull request #76557 from clayjohn/NoiseTexture3D | Max Hilbrunner | 2023-05-03 | 8 | -253/+282 |
|\ |
|
| * | Fix compatibility breakage from adding NoiseTexture3D | clayjohn | 2023-04-28 | 8 | -253/+282 |
* | | adjusting step size for fastnoise frequency hint | Alex Drozd | 2023-05-02 | 1 | -1/+1 |
|/ |
|
* | GDScript: Fix template_debug compilation with TOOLS/DEBUG macro mismatch | Rémi Verschelde | 2023-04-28 | 1 | -1/+1 |
* | Merge pull request #76486 from Lasuch69/add-noisetexture3d-no-mipmaps | Rémi Verschelde | 2023-04-27 | 11 | -21/+895 |
|\ |
|
| * | Add NoiseTexture3D | Lasuch | 2023-04-26 | 11 | -21/+895 |
* | | Fix wait for thread not started | Samuele Panzeri | 2023-04-27 | 1 | -1/+3 |
|/ |
|
* | Bump version to 4.1-dev | Rémi Verschelde | 2023-03-01 | 3 | -3/+3 |