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path: root/modules/openxr/scene/openxr_hand.cpp
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* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
* Revert `OpenXRHand` to its pre-`SkeletonModifier3D` stateDavid Snopek2024-04-161-1/+36
* Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PBSilc Lizard (Tokage) Renew2024-04-051-36/+1
* Add bone update option to OpenXRHand to allow preserving original hand scale.Malcolm Nixon2024-01-151-2/+24
* Add ability to drive full-body avatars using OpenXRHandMalcolm Nixon2024-01-071-71/+156
* OpenXR Fix small hand tracking issuesBastiaan Olij2023-10-041-7/+8
* Codestyle: Don't use auto where not warrantedRémi Verschelde2023-09-071-2/+2
* Style: Harmonize header includes in modulesRémi Verschelde2023-06-151-1/+2
* Fix typo in OpenXR pose orientation checkBastiaan Olij2023-03-151-1/+1
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Style: Misc docs and comment style and language fixesRémi Verschelde2022-11-021-1/+1
* Adding OpenXR hand tracking supportBastiaan Olij2022-09-261-0/+307