Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Fix copyright headers referring to Godot | Spartan322 | 2024-10-27 | 1 | -2/+2 |
* | Rebrand preambles to Redot | Dubhghlas McLaughlin | 2024-10-11 | 1 | -0/+2 |
* | Revert `OpenXRHand` to its pre-`SkeletonModifier3D` state | David Snopek | 2024-04-16 | 1 | -5/+9 |
* | Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB | Silc Lizard (Tokage) Renew | 2024-04-05 | 1 | -9/+5 |
* | Add bone update option to OpenXRHand to allow preserving original hand scale. | Malcolm Nixon | 2024-01-15 | 1 | -0/+11 |
* | Add ability to drive full-body avatars using OpenXRHand | Malcolm Nixon | 2024-01-07 | 1 | -4/+20 |
* | Expose OpenXR raw hand tracking data | Bastiaan Olij | 2023-09-07 | 1 | -2/+2 |
* | Style: Harmonize header includes in modules | Rémi Verschelde | 2023-06-15 | 1 | -0/+2 |
* | One Copyright Update to rule them all | Rémi Verschelde | 2023-01-05 | 1 | -29/+29 |
* | Adding OpenXR hand tracking support | Bastiaan Olij | 2022-09-26 | 1 | -0/+93 |