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Redot Engine – Multi-platform 2D and 3D game engine
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export
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gradle_export_util.cpp
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Merge commit godotengine/godot@9e6098432aac35bae42c9089a29ba2a80320d823
Spartan322
2024-11-20
1
-2
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+3
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Fix Android boot splash and gradle build issue
Anish Mishra
2024-11-18
1
-2
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+3
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Merge commit godotengine/godot@6c05ec3d6732cac44cf85c91db7d3fd1075bcb23
Spartan322
2024-11-15
1
-1
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+1
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Allow setting custom initialization vector for FileAccessEncrypted. Add expor...
bruvzg
2024-11-13
1
-1
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+1
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Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0e
Spartan322
2024-11-12
1
-5
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+11
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Android: Add app_category "Undefined"
Anish Mishra
2024-11-08
1
-5
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+11
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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Android: Allow using alternative Gradle build directory
David Snopek
2024-02-16
1
-4
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+4
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Add export setting to control whether to show the Godot app in the app library
Fredia Huya-Kouadio
2023-08-13
1
-2
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+6
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Clean up the XR features parameters from core
Fredia Huya-Kouadio
2023-07-18
1
-53
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+0
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Re-architect how Android plugins are packaged and handled at export time
Fredia Huya-Kouadio
2023-07-18
1
-12
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+33
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Add options to show icon in Android TV and run app as Android launcher
Andrés Botero
2023-06-12
1
-12
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+19
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Make vulkan level 1 an optional requirement
Fredia Huya-Kouadio
2023-03-19
1
-1
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+1
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Add feature check to require min Vulkan api version 1.0 on Android
Fredia Huya-Kouadio
2023-02-28
1
-0
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+1
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Add HTC Vive focus XR manifest metadata
Fredia Huya-Kouadio
2023-02-06
1
-0
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+3
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Merge pull request #72552 from m4gr3d/cleanup_custom_build_main
Rémi Verschelde
2023-02-06
1
-1
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+1
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Rename Godot's 'custom build' to 'gradle build' to better reflect the underly...
Fredia Huya-Kouadio
2023-02-02
1
-1
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+1
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Improve logic to detect whether vulkan is used for rendering
Fredia Huya-Kouadio
2023-02-06
1
-4
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+2
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Improve vulkan capability detection on Android
Fredia Huya-Kouadio
2023-02-05
1
-0
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+6
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Clean up the XR export logic
Fredia Huya-Kouadio
2023-02-01
1
-5
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+25
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Update the XR manifest configs
Fredia Huya-Kouadio
2023-01-27
1
-11
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+0
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Merge pull request #63483 from qianjunakasumi/qianjunakasumi/master
Rémi Verschelde
2023-01-03
1
-2
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+56
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Introduce `appCategory` attribute of android to set category
千橘 雫霞
2023-01-01
1
-2
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+56
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Unify usage of GLOBAL/EDITOR_GET
kobewi
2022-10-18
1
-1
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+1
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Split rendering driver project setting into renderer_name and rendering_drive...
clayjohn
2022-09-19
1
-3
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+1
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Add full support for Android scoped storage.
Fredia Huya-Kouadio
2022-07-05
1
-2
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+2
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Fix the logic to restart the Godot application
Fredia Huya-Kouadio
2022-05-23
1
-13
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+0
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Update Meta hand tracking version
Fredy Huya-Kouadio
2022-04-27
1
-0
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+2
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Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-11
1
-10
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+8
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Fix some issues found by cppcheck.
bruvzg
2022-04-06
1
-1
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+1
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Remove duplicate `resizable` settings
Fredia Huya-Kouadio
2022-04-04
1
-1
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+1
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Update `resize` settings:
Fredia Huya-Kouadio
2022-04-04
1
-3
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+5
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Merge pull request #58986 from akien-mga/diraccessref
Rémi Verschelde
2022-03-11
1
-2
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+1
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Convert uses of `DirAccess *` to `DirAccessRef` to prevent memleaks
Rémi Verschelde
2022-03-11
1
-2
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+1
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Improve app name and system permission message localization.
bruvzg
2022-03-04
1
-3
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+3
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Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-12
1
-0
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+2
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Fix XR Android manifest metadata
Fredia Huya-Kouadio
2022-01-26
1
-3
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+2
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
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+2
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Merge pull request #43181 from nathanfranke/string-empty
Rémi Verschelde
2021-12-10
1
-1
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+1
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Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-09
1
-1
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+1
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Merge pull request #55767 from m4gr3d/config_hand_tracking_frequency_master
Rémi Verschelde
2021-12-09
1
-1
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+12
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Add support for configuring the xr hand tracking frequency mode
ne0fhyk
2021-12-09
1
-1
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+12
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Enable configuration of the `android:excludeFromRecents` activity attribute.
Fredia Huya-Kouadio
2021-12-09
1
-1
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+3
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Add support for OpenXR export configurations.
Fredia Huya-Kouadio
2021-11-20
1
-4
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+18
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clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-28
1
-1
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+1
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Android: Properly validate `godot_project_name_string` for Android special chars
Rémi Verschelde
2021-10-26
1
-2
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+17
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Add support for Play Asset Delivery.
ne0fhyk
2021-09-15
1
-1
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+2
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Update the AndroidManifest to enable access to Oculus OpenXR runtime.
ne0fhyk
2021-08-27
1
-1
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+5
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