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path: root/platform/android/java_glue.cpp
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* Make GDNative work on AndroidRuslan Mustakov2017-08-301-141/+93
* Merge pull request #10531 from RandomShaper/remove-old-android-settingRémi Verschelde2017-08-291-1/+3
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| * Fix Android remote debug not hitting breakpointsPedro J. Estébanez2017-08-221-1/+3
* | Dead code tells no talesRémi Verschelde2017-08-271-6/+0
* | Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
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* Fixes for new two-dash long command line argumentsRémi Verschelde2017-08-211-2/+2
* Revert "Second take at making command-line arguments more UNIX-like + main.cp...Juan Linietsky2017-08-191-2/+2
* Fixes for new two-dash long command line argumentsRémi Verschelde2017-08-191-2/+2
* Makes all Godot API's methods Lower CaseIndah Sylvia2017-08-071-5/+5
* Clang-formatting *.cpp and *.h (some files excluded)Poommetee Ketson2017-07-221-1/+1
* -Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky2017-07-191-8/+8
* Fix input event related android build issuesChris Serino2017-06-061-1/+1
* Removal of InputEvent as built-in Variant type..Juan Linietsky2017-05-201-20/+13
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* Fix typos in source code using codespellRémi Verschelde2017-03-241-1/+1
* Several fixes to Android exporter and port.Juan Linietsky2017-03-231-0/+9
* Export template management dialog.Juan Linietsky2017-03-211-2/+2
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-642/+552
* -renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky2017-02-211-1/+1
* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-5/+7
* Added a BACK notification besides QUIT, so they go in separate channels.Juan Linietsky2017-01-111-8/+7
* Type renames:Juan Linietsky2017-01-111-16/+16
* renamed joystick to joypad everywhere around source code!Juan Linietsky2017-01-081-5/+5
* Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky2017-01-071-20/+20
* -Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky2017-01-051-6/+6
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-1/+1
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Add alert window on Androidvolzhs2016-11-281-1/+10
* Minor code formatting in platform/androidMario Schlack2016-07-211-14/+12
* Implement get_screen_dpi() on AndroidMario Schlack2016-07-201-1/+9
* Added gyroscope support to Godot and AndroidJamil Halabi2016-07-161-0/+11
* Fix crash when null value through jni on androidvolzhs2016-07-051-0/+4
* Fix wrong return bool, string, string array data through jnivolzhs2016-06-301-5/+3
* Fix string array parameter check with jnivolzhs2016-06-251-2/+2
* Add magnetometer sensor support for Androidfluffrabbit2016-05-271-0/+11
* support gamepad remapping on androidhondres2016-01-241-28/+47
* Add ability to set "keep screen on" for androidvolzhs2016-01-161-2/+8
* Renamed godot domain from com.android.godot (which was incorrect) to org.godo...Juan Linietsky2016-01-081-28/+28
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* -several fixes to Android to work better on Tegra 3/4 devices, uses 16 bits F...Juan Linietsky2015-12-021-1/+7
* merged some stuff for okamJuan Linietsky2015-09-031-2/+10
* fix a crash situation when starting a thread and other small fixesJuan Linietsky2015-05-181-4/+24
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* merges from okam repoJuan Linietsky2015-03-031-25/+88
* Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-01-131-4/+1
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| * 2D Rewrite Step [1]Juan Linietsky2015-01-101-4/+1
* | fixesJuan Linietsky2015-01-131-0/+1
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* -Ability to ask for documents/pictures/etc system dirs.Juan Linietsky2014-12-021-3/+11
* 3D Physics and Other StuffJuan Linietsky2014-09-021-0/+5
* Little BitsJuan Linietsky2014-08-141-2/+2