summaryrefslogtreecommitdiffstats
path: root/platform/android/java_glue.cpp
Commit message (Expand)AuthorAgeFilesLines
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Merge pull request #14794 from endragor/remove-debug-logsRémi Verschelde2017-12-181-3/+0
|\
| * Remove debug logs that are of no use to end usersRuslan Mustakov2017-12-181-3/+0
* | Cleanup some #if 0'd codeRémi Verschelde2017-12-171-6/+0
|/
* Rename OS::get_data_dir to OS::get_user_data_dirRémi Verschelde2017-11-171-2/+2
* Move singleton management from ProjectSettings to EngineLeon Krause2017-11-141-2/+3
* Align sensors and implement gravity sensor for AndroidBastiaan Olij2017-11-111-0/+7
* Merge pull request #11775 from endragor/android-keyboard-inputAndreas Haas2017-10-101-54/+9
|\
| * Improve input handling on AndroidRuslan Mustakov2017-10-041-54/+9
* | Added the set/get_setting function in Editor/Project settings. Renamed has() ...Juan Linietsky2017-10-051-1/+1
* | Allow to obtain virtual keyboard heightRuslan Mustakov2017-10-041-1/+13
|/
* Make GDNative work on AndroidRuslan Mustakov2017-08-301-141/+93
* Merge pull request #10531 from RandomShaper/remove-old-android-settingRémi Verschelde2017-08-291-1/+3
|\
| * Fix Android remote debug not hitting breakpointsPedro J. Estébanez2017-08-221-1/+3
* | Dead code tells no talesRémi Verschelde2017-08-271-6/+0
* | Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
|/
* Fixes for new two-dash long command line argumentsRémi Verschelde2017-08-211-2/+2
* Revert "Second take at making command-line arguments more UNIX-like + main.cp...Juan Linietsky2017-08-191-2/+2
* Fixes for new two-dash long command line argumentsRémi Verschelde2017-08-191-2/+2
* Makes all Godot API's methods Lower CaseIndah Sylvia2017-08-071-5/+5
* Clang-formatting *.cpp and *.h (some files excluded)Poommetee Ketson2017-07-221-1/+1
* -Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky2017-07-191-8/+8
* Fix input event related android build issuesChris Serino2017-06-061-1/+1
* Removal of InputEvent as built-in Variant type..Juan Linietsky2017-05-201-20/+13
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* Fix typos in source code using codespellRémi Verschelde2017-03-241-1/+1
* Several fixes to Android exporter and port.Juan Linietsky2017-03-231-0/+9
* Export template management dialog.Juan Linietsky2017-03-211-2/+2
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-642/+552
* -renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky2017-02-211-1/+1
* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-5/+7
* Added a BACK notification besides QUIT, so they go in separate channels.Juan Linietsky2017-01-111-8/+7
* Type renames:Juan Linietsky2017-01-111-16/+16
* renamed joystick to joypad everywhere around source code!Juan Linietsky2017-01-081-5/+5
* Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky2017-01-071-20/+20
* -Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky2017-01-051-6/+6
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-1/+1
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Add alert window on Androidvolzhs2016-11-281-1/+10
* Minor code formatting in platform/androidMario Schlack2016-07-211-14/+12
* Implement get_screen_dpi() on AndroidMario Schlack2016-07-201-1/+9
* Added gyroscope support to Godot and AndroidJamil Halabi2016-07-161-0/+11
* Fix crash when null value through jni on androidvolzhs2016-07-051-0/+4
* Fix wrong return bool, string, string array data through jnivolzhs2016-06-301-5/+3
* Fix string array parameter check with jnivolzhs2016-06-251-2/+2
* Add magnetometer sensor support for Androidfluffrabbit2016-05-271-0/+11
* support gamepad remapping on androidhondres2016-01-241-28/+47
* Add ability to set "keep screen on" for androidvolzhs2016-01-161-2/+8
* Renamed godot domain from com.android.godot (which was incorrect) to org.godo...Juan Linietsky2016-01-081-28/+28