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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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haiku
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os_haiku.h
Commit message (
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Author
Age
Files
Lines
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Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-18
1
-0
/
+28
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Haiku: fix build
Kostadin Damyanov
2015-10-17
1
-2
/
+2
*
Haiku: move the audio driver to platform/haiku
Kostadin Damyanov
2015-08-14
1
-1
/
+1
*
Haiku: add sound support
Kostadin Damyanov
2015-07-26
1
-2
/
+4
*
Haiku: implement some more window-related methods
Kostadin Damyanov
2015-06-23
1
-0
/
+6
*
Haiku: add some screen and window-related methods
Kostadin Damyanov
2015-06-21
1
-0
/
+8
*
Haiku: implemet get_widow_size() get/set_window_position()
Kostadin Damyanov
2015-06-20
1
-0
/
+2
*
Haiku: handle mouse movement and click events
Kostadin Damyanov
2015-06-16
1
-0
/
+2
*
Haiku: create a GL context and initialize the audio and physics servers
Kostadin Damyanov
2015-06-11
1
-0
/
+30
*
Haiku: start implementing the os-dependant stuff
Kostadin Damyanov
2015-05-30
1
-0
/
+1
*
Haiku: enable building with GLES
Kostadin Damyanov
2015-05-28
1
-1
/
+6
*
Haiku: some small fixes
Kostadin Damyanov
2015-05-25
1
-1
/
+1
*
Haiku: link with the haiku libs, stub the OS_Haiku class.
Kostadin Damyanov
2015-05-25
1
-1
/
+2
*
Haiku: Initial support.
Kostadin Damyanov
2015-05-24
1
-0
/
+42