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* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Fix initialising of gl_manager and checking gl_manager and context_vulkan pre...Bastiaan Olij2021-12-181-15/+13
* Use "enum class" for input enumsAaron Franke2021-11-121-1/+1
* Use OpenGL 3.3 core profile instead of compatibility profileClay John2021-10-311-6/+6
* Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3Hugo Locurcio2021-10-301-5/+5
* Use Key enum instead of plain integersAaron Franke2021-08-101-1/+1
* Move `alert` function from `DisplayServer` to `OS`.bruvzg2021-07-221-6/+0
* Restructure and reimplement vsync optionsHendrik Brucker2021-07-061-4/+20
* Rename `instance()`->`instantiate()` when it's a verbLightning_A2021-06-191-3/+3
* OS: Remove native video API only implemented on iOSRémi Verschelde2021-05-071-65/+0
* Rename `doubleclick` to `double_click`Aaron Franke2021-05-041-1/+1
* Replace remaining uses of `NULL` with `nullptr`Rémi Verschelde2021-04-291-2/+2
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* RenderingServer reorganizationreduz2020-12-041-1/+1
* Reorganize rendering server.reduz2020-12-031-1/+1
* iOS: fix keyboard displaySergey Minakov2020-11-151-2/+9
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-1/+1
* iOS: Native video refactoringSergey Minakov2020-10-021-4/+5
* iOS: RefactoringSergey Minakov2020-10-021-151/+25
* [Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.bruvzg2020-09-031-2/+2
* iOS: safe area implementationSergey Minakov2020-07-271-1/+16
* Fix Return key events in LineEdit & TextEdit on AndroidPouleyKetchoupp2020-07-261-1/+1
* iOS: Vulkan supportSergey Minakov2020-07-251-0/+751