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Redot Engine – Multi-platform 2D and 3D game engine
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platform
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iphone
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display_server_iphone.mm
Commit message (
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Author
Age
Files
Lines
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Fix initialising of gl_manager and checking gl_manager and context_vulkan pre...
Bastiaan Olij
2021-12-18
1
-15
/
+13
*
Use "enum class" for input enums
Aaron Franke
2021-11-12
1
-1
/
+1
*
Use OpenGL 3.3 core profile instead of compatibility profile
Clay John
2021-10-31
1
-6
/
+6
*
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
Hugo Locurcio
2021-10-30
1
-5
/
+5
*
Use Key enum instead of plain integers
Aaron Franke
2021-08-10
1
-1
/
+1
*
Move `alert` function from `DisplayServer` to `OS`.
bruvzg
2021-07-22
1
-6
/
+0
*
Restructure and reimplement vsync options
Hendrik Brucker
2021-07-06
1
-4
/
+20
*
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
1
-3
/
+3
*
OS: Remove native video API only implemented on iOS
Rémi Verschelde
2021-05-07
1
-65
/
+0
*
Rename `doubleclick` to `double_click`
Aaron Franke
2021-05-04
1
-1
/
+1
*
Replace remaining uses of `NULL` with `nullptr`
Rémi Verschelde
2021-04-29
1
-2
/
+2
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
RenderingServer reorganization
reduz
2020-12-04
1
-1
/
+1
*
Reorganize rendering server.
reduz
2020-12-03
1
-1
/
+1
*
iOS: fix keyboard display
Sergey Minakov
2020-11-15
1
-2
/
+9
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
iOS: Native video refactoring
Sergey Minakov
2020-10-02
1
-4
/
+5
*
iOS: Refactoring
Sergey Minakov
2020-10-02
1
-151
/
+25
*
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-09-03
1
-2
/
+2
*
iOS: safe area implementation
Sergey Minakov
2020-07-27
1
-1
/
+16
*
Fix Return key events in LineEdit & TextEdit on Android
PouleyKetchoupp
2020-07-26
1
-1
/
+1
*
iOS: Vulkan support
Sergey Minakov
2020-07-25
1
-0
/
+751