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path: root/platform/javascript/audio_server_javascript.h
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* Fix WebAudio and HTML5 buildLeon Krause2017-11-061-229/+0
* Dead code tells no talesRémi Verschelde2017-08-271-0/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* Fixes to webgl/opengl es 3.0 for compatibility with webgl2.0, still does not ...Juan Linietsky2017-02-221-1/+2
* Adapt platforms to AudioServer refactoringRémi Verschelde2017-01-161-1/+0
* Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky2017-01-071-2/+2
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-1/+1
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Improved binding system (ObjectTypeDB::bind_method) to be friendlier to stati...Juan Linietsky2016-06-221-1/+1
* Add missing license headers in our source files (#5255)Rémi Verschelde2016-06-181-0/+28
* Remove bogus argument in sample_get_descriptionRémi Verschelde2015-12-281-1/+1
* Rename voice_set_volume argument to p_volume to avoid confusionRémi Verschelde2015-09-261-1/+1
* HTML5 exporter ImprovementsJuan Linietsky2015-09-101-0/+198