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path: root/platform/javascript/os_javascript.cpp
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* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-27/+0
* Add WebSocket debugger, use it for Javascript.Fabio Alessandrelli2020-05-121-0/+11
* Fix Closure compiler build, python style.Fabio Alessandrelli2020-05-101-1/+1
* DisplayServerJavaScript implementation.Fabio Alessandrelli2020-05-101-1106/+52
* Style: clang-format: Disable AllowShortCaseLabelsOnASingleLineRémi Verschelde2020-05-101-22/+49
* Move mouse wheel handler from window to canvas element in HTMLChristoph Schröder2020-04-281-1/+1
* Replace NULL with nullptrlupoDharkael2020-04-021-13/+13
* Renaming of servers for coherency.Juan Linietsky2020-03-271-3/+3
* Refactored input, goes all via windows now.Juan Linietsky2020-03-261-6/+6
* Style: Set clang-format Standard to Cpp11Rémi Verschelde2020-03-171-2/+2
* [HTML5] Refactor JS, threads support, closures.Fabio Alessandrelli2020-03-111-0/+1
* OS_Javascript temporarly uses dummy rasterizer.Fabio Alessandrelli2020-03-081-1/+5
* Fix Javascript platform after PoolVector removal.Fabio Alessandrelli2020-03-081-16/+8
* Merge pull request #36557 from Schroedi/fix_html_touchFabio Alessandrelli2020-03-031-4/+4
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| * Fixes touch events for HTMLChristoph Schroeder2020-02-261-4/+4
* | Rename `scancode` to `keycode`.bruvzg2020-02-251-3/+4
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* PoolVector is gone, replaced by VectorJuan Linietsky2020-02-181-11/+11
* Remove incomplete battery status/power APIRémi Verschelde2020-02-141-18/+0
* Remove obsolete GLES3 backendRémi Verschelde2020-02-131-39/+8
* Texture refactorJuan Linietsky2020-02-111-1/+1
* Allow per pixel transparency in javascript platformmuiroc2020-02-101-1/+20
* Fix javascript platform buildmuiroc2020-02-071-1/+1
* Remove duplicate ERR_PRINT macro.Marcel Admiraal2020-02-051-1/+1
* HTML5 callbacks rework.Fabio Alessandrelli2020-01-171-31/+37
* HTML5: Address removal of 'timestamp' in Emscripten 1.39.5Rémi Verschelde2020-01-171-1/+2
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* iOS modular build and export implementation.bruvzg2019-12-011-3/+0
* Remove ECMAScript 6 "arrow operator".Fabio Alessandrelli2019-10-241-1/+1
* Properly revert cursor when using set_custom_mouse_cursor with nullPouleyKetchoupp2019-10-031-0/+2
* Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "platform", "modules/gdnative"...Robin Hübner2019-08-091-18/+10
* Fix cursor blinking in integrated GPUsGuilherme Felipe2019-07-091-0/+17
* Merge pull request #10643 from BastiaanOlij/camera_serverRémi Verschelde2019-06-161-0/+3
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| * Adding a new Camera Server implementation to Godot.BastiaanOlij2019-06-151-0/+3
* | Fix pointer position in hidpi-corrected resolutions on webLeonardo Giovanni Scur2019-06-141-4/+18
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* Fix error macro calls not ending with semicolonRémi Verschelde2019-06-111-1/+1
* Implement Clipboard API read when supported.Fabio Alessandrelli2019-05-291-0/+17
* Kinda working HTML5 clipboard paste.Fabio Alessandrelli2019-05-291-0/+10
* Add OS clipboard set support to OS JavascriptFabio Alessandrelli2019-05-281-0/+19
* added a const keyword for a methods that return constant literal...hbina0852019-05-211-1/+1
* Fix OS_Javascript execute methodFabio Alessandrelli2019-05-151-1/+1
* Disable driver fallback to GLES2 by defaultRémi Verschelde2019-03-051-1/+1
* -Remove harcoded opengl extension testing from OS, ask rasterizer instead.Juan Linietsky2019-02-261-10/+0
* Use stdout/-err for all messages in HTML5 platformLeon Krause2019-02-241-2/+2
* Fix pixelized previews, but also instances of breaking ImageTexture cache. Cl...Juan Linietsky2019-01-271-0/+5
* Allow requesting full screen during start-up in HTML5 platformLeon Krause2019-01-231-1/+14
* Deal with Google's HTML5 autoplay policyLeon Krause2019-01-201-0/+6
* Fix HTML5 gamepad logic for Emscripten 1.38.22 compat breakageLeon Krause2019-01-201-1/+2
* Implements OS_JavaScript::set_custom_mouse_cursorGuilherme Felipe2019-01-031-2/+123
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Merge pull request #20385 from moiman100/unify-double-clickingRémi Verschelde2018-12-141-0/+28
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