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Redot Engine – Multi-platform 2D and 3D game engine
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linuxbsd
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export
/
export_plugin.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Allow adding custom export platforms using scripts / GDExtension.
bruvzg
2024-08-28
1
-2
/
+2
*
[Windows/Linux] Check custom export templates architecture.
bruvzg
2024-08-16
1
-0
/
+2
*
Extract and reorganize texture resource classes
Hendrik Brucker
2023-07-14
1
-1
/
+1
*
[Export] Add readable descriptions and validation warnings to the export opti...
bruvzg
2023-04-19
1
-1
/
+4
*
Merge pull request #63312 from bruvzg/one_click
Rémi Verschelde
2023-01-13
1
-3
/
+42
|
\
|
*
[Export] Add one-click deploy over SSH for the desktop exports.
bruvzg
2022-12-29
1
-3
/
+42
*
|
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
|
/
*
Update export dialog to handle many architectures
Aaron Franke
2022-07-29
1
-1
/
+1
*
Split up editor export code into multiple files
Aaron Franke
2022-07-26
1
-1
/
+1
*
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-1
/
+1
*
Add readable export errors.
bruvzg
2022-06-08
1
-1
/
+1
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-1
/
+1
*
Generate export template file names instead of having a fixed set
Aaron Franke
2022-03-22
1
-0
/
+1
*
Move extension logic to EditorExportPlatformLinuxBSD
Aaron Franke
2022-03-21
1
-0
/
+3
*
Move fixup_embedded_pck to EditorExportPlatform classes
Aaron Franke
2022-03-20
1
-0
/
+1
*
[Export] Add "export console script" option for Linux, macOS, and Windows exp...
bruvzg
2022-03-14
1
-0
/
+47