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Redot Engine – Multi-platform 2D and 3D game engine
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platform
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detect.py
Commit message (
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Author
Age
Files
Lines
*
Server platform builds (dummy) mobile_vr module.
Fabio Alessandrelli
2018-09-25
1
-3
/
+1
*
SCons: Fix checks for clang in env['CXX']
Rémi Verschelde
2018-09-25
1
-1
/
+1
*
SCons: Allow unbundling libwebsockets and miniupnpc
Rémi Verschelde
2018-06-07
1
-3
/
+15
*
SCons: Fix linking system pcre2 on server platform
Rémi Verschelde
2018-03-04
1
-0
/
+5
*
Fix server build on FreeBSD
Fabio Alessandrelli
2018-03-01
1
-1
/
+7
*
server: Add support for statically linking libgcc and libstdc++
Rémi Verschelde
2018-02-22
1
-0
/
+5
*
Fixes to OS_Server and DummyRasterizer to match new signatures
Fabio Alessandrelli
2018-02-15
1
-0
/
+1
*
server platform now compiles and run on linux.
Fabio Alessandrelli
2018-02-15
1
-3
/
+1
*
Deleting OpenSSL module and library
Fabio Alessandrelli
2018-02-14
1
-3
/
+0
*
Bullet: allow unbundling only if > 2.87
Rémi Verschelde
2018-01-26
1
-3
/
+3
*
SCons: Allow unbundling bullet on Linux (only 2.87+)
Rémi Verschelde
2018-01-13
1
-0
/
+10
*
SCons: Fix usage of LD when we meant LINK
Rémi Verschelde
2018-01-05
1
-1
/
+1
*
SCons: Disable server platform as it does not build
Rémi Verschelde
2017-10-17
1
-0
/
+3
*
Use BoolVariable in platform-specific options.
Elliott Sales de Andrade
2017-09-25
1
-3
/
+3
*
Use BoolVariable for third-party options.
Elliott Sales de Andrade
2017-09-25
1
-21
/
+21
*
Use BoolVariable in target/component/advanced options.
Elliott Sales de Andrade
2017-09-25
1
-1
/
+1
*
Merge pull request #11527 from QuLogic/system-zstd
Rémi Verschelde
2017-09-24
1
-0
/
+3
|
\
|
*
Enable building against system zstd.
Elliott Sales de Andrade
2017-09-23
1
-0
/
+3
*
|
Add support for OpenSSL 1.1.0.
Elliott Sales de Andrade
2017-09-24
1
-9
/
+0
|
/
*
Buildsystem: Improve detect.py readability and fix issues
Rémi Verschelde
2017-07-01
1
-33
/
+45
*
SCons: Add option to toggle warnings (on by default)
Rémi Verschelde
2017-03-26
1
-1
/
+1
*
png: Allow building shared freetype with bundled libpng
Rémi Verschelde
2016-11-19
1
-1
/
+0
*
Revert "libpng: Fix erroneously linking against libpng12 on old distros"
Rémi Verschelde
2016-11-19
1
-1
/
+1
*
libpng: Same fix as previous commit for server platform
Rémi Verschelde
2016-11-19
1
-1
/
+1
*
server: Allow building against system libraries
Rémi Verschelde
2016-11-03
1
-0
/
+45
*
style: Fix PEP8 blank lines issues in Python files
Rémi Verschelde
2016-11-01
1
-4
/
+3
*
style: Fix PEP8 whitespace issues in Python files
Rémi Verschelde
2016-11-01
1
-24
/
+24
*
style: Start applying PEP8 to Python files, indentation issues
Rémi Verschelde
2016-11-01
1
-38
/
+38
*
SCons: Use colored output if available, change "colored"->"verbose"
Błażej Szczygieł
2016-10-17
1
-3
/
+0
*
zlib: Split thirdparty files, simplify scons option
Rémi Verschelde
2016-10-15
1
-1
/
+0
*
glew: Split thirdparty files and isolate env
Rémi Verschelde
2016-10-15
1
-1
/
+1
*
Remove trailing spaces
Rémi Verschelde
2016-04-02
1
-5
/
+5
*
theora on server build
Ariel Manzur
2016-02-25
1
-1
/
+0
*
SCons: colored compilation
hurikhan
2015-01-12
1
-0
/
+3
*
Build System Changes
Juan Linietsky
2014-10-07
1
-26
/
+12
*
3D Physics Rework, Other Stuff
Juan Linietsky
2014-09-15
1
-0
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+91