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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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windows
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godot_win.cpp
Commit message (
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Author
Age
Files
Lines
*
Platform: Ensure classes match their header filename
Rémi Verschelde
2019-02-12
1
-198
/
+0
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Style: Format code with clang-format 6.0.1
Rémi Verschelde
2018-07-18
1
-2
/
+2
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Prevent running the crash_handler when a debugger is present on windows
Marcelo Fernandez
2017-09-18
1
-17
/
+21
*
Added a crash handler to dump the backtrace on Windows, Linux and OS X
Marcelo Fernandez
2017-09-13
1
-13
/
+21
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Free memory when Main::setup returns an error
Wilson E. Alvarez
2017-08-25
1
-1
/
+6
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-103
/
+99
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-1
/
+1
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
fix crash on help, closes #1873
Juan Linietsky
2015-05-17
1
-1
/
+6
*
fixes issue #1693 winmain and main unicode
yg2f
2015-05-04
1
-82
/
+25
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
remove unnecessary error check when converting ascii to unicode
marynate
2014-03-11
1
-5
/
+2
*
Convert windows main entry arguments to UTF8; Set locale to system default fo...
marynate
2014-03-11
1
-1
/
+32
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+207