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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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scene
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2d
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animated_sprite.cpp
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Author
Age
Files
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*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-39
/
+39
*
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-13
1
-10
/
+10
*
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-1
/
+1
*
Created new Engine singleton, and moved engine related OS functions to it.
Juan Linietsky
2017-01-13
1
-1
/
+1
*
- _ready() callback only happens once now, if you want to receive it again, u...
Juan Linietsky
2017-01-10
1
-2
/
+2
*
Renamed finished to animation_finished, also passes the animation name when f...
Juan Linietsky
2017-01-08
1
-2
/
+2
*
removed unnecesary modulate funtions, which were superseded by self_modulate
Juan Linietsky
2017-01-08
1
-17
/
+2
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-41
/
+41
*
Add the 'finished' signal to AnimatedSprite
Wilhem Barbier
2017-01-02
1
-0
/
+4
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Fix the +1 button to insert keyframes in Sprite and Sprite3D, closes #5422
Juan Linietsky
2016-07-06
1
-1
/
+1
*
-Added configuration warning system for nodes
Juan Linietsky
2016-05-17
1
-0
/
+12
*
remove old bind for add_frame of SpriteFrames
volzhs
2016-05-17
1
-2
/
+0
*
New reworked AnimatedSprite!
Juan Linietsky
2016-05-14
1
-46
/
+402
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
-fixes to animatedsprite used with atlas
Juan Linietsky
2015-11-11
1
-1
/
+2
*
-A little More control about pixel snapping in 2D
Juan Linietsky
2015-10-13
1
-0
/
+5
*
Several performance improvements, mainly in loading and instancing scenes and...
Juan Linietsky
2015-06-29
1
-4
/
+4
*
made changing pivot simpler in 2D nodes (just press v with mouse over position)
Juan Linietsky
2015-06-12
1
-3
/
+3
*
improved animation editor
Juan Linietsky
2015-05-25
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
Batch of Bugfixes
Juan Linietsky
2014-12-07
1
-2
/
+5
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+352