| Commit message (Expand) | Author | Age | Files | Lines |
* | Allow editing of some unbound properties when hinted (or no range hinted) | Juan Linietsky | 2018-05-16 | 1 | -3/+3 |
* | Update an outdated method name in error message | ronroniv | 2018-02-07 | 1 | -1/+1 |
* | Renamed tree_exited to tree_exiting. tree_exited is now used for actual out o... | Juan Linietsky | 2018-01-12 | 1 | -6/+6 |
* | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
* | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
* | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde | 2017-12-07 | 1 | -2/+2 |
* | Changed get_audio_bus and set functions to get_audio_bus_name and set | Marcelo Paez | 2017-09-22 | 1 | -5/+5 |
* | Updated Area2D docs and added enum constants to scripting | Will Nations | 2017-09-11 | 1 | -1/+7 |
* | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
* | Convert Object::cast_to() to the static version | Hein-Pieter van Braam | 2017-08-24 | 1 | -8/+8 |
* | Makes all Godot API's methods Lower Case | Indah Sylvia | 2017-08-07 | 1 | -2/+2 |
* | Remove warnings about benign situations | Pedro J. Estébanez | 2017-07-10 | 1 | -2/+5 |
* | -Added AudioStreamPlayer2D, for 2D positional sound | Juan Linietsky | 2017-06-18 | 1 | -0/+54 |
* | Refactor layer_mask to collision_layer | Poommetee Ketson | 2017-06-14 | 1 | -18/+18 |
* | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
* | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -269/+220 |
* | Merge pull request #7508 from lonesurvivor/area2d-fix | Rémi Verschelde | 2017-03-04 | 1 | -6/+7 |
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| * | When overlappinng Area2Ds are removed with remove_child(), _enter_tree and _e... | lonesurvivor | 2017-01-25 | 1 | -6/+7 |
* | | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -38/+38 |
* | | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -12/+12 |
* | | Style: Fix statements ending with ';;' | Rémi Verschelde | 2017-01-16 | 1 | -1/+1 |
* | | rename monitoring functions | Juan Linietsky | 2017-01-13 | 1 | -6/+6 |
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* | Renamed most signals so they refer to: | Juan Linietsky | 2017-01-12 | 1 | -40/+40 |
* | It is now possible to name layers of different kinds! | Juan Linietsky | 2017-01-10 | 1 | -2/+2 |
* | -Conversion of most properties to a simpler syntax, easier to use by script | Juan Linietsky | 2017-01-04 | 1 | -2/+3 |
* | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -38/+38 |
* | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
* | Fix #6480, area duplicated param | Pawel Kowal | 2016-09-29 | 1 | -2/+2 |
* | Modified damp ranges | Daniel J. Ramirez | 2016-05-23 | 1 | -3/+3 |
* | classref: Fixed return types in Area and Area2D (#4635) | MattUV | 2016-05-12 | 1 | -2/+2 |
* | -Properly lock and and warn about switching off contact monitoring, fixes #3041 | Juan Linietsky | 2016-01-12 | 1 | -4/+4 |
* | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
* | remove error print in area collision, should be a valid situation, closes #2463 | Juan Linietsky | 2015-12-31 | 1 | -1/+5 |
* | New and corrected are override modes. | Ovnuniarchos | 2015-12-14 | 1 | -1/+1 |
* | Several performance improvements, mainly in loading and instancing scenes and... | Juan Linietsky | 2015-06-29 | 1 | -8/+9 |
* | Merge pull request #1932 from Faless/gravity_distance_full | Juan Linietsky | 2015-06-07 | 1 | -0/+16 |
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| * | Calculate gravity based on distance from body to gravity point (2D) | Fabio Alessandrelli | 2015-05-18 | 1 | -0/+16 |
* | | new file dialog! | Juan Linietsky | 2015-06-06 | 1 | -0/+39 |
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* | -new collision layer & mask system for 2D, for more flexible collision masking | Juan Linietsky | 2015-05-03 | 1 | -1/+33 |
* | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
* | add overlap test function, remove a semicolon | Juan Linietsky | 2015-03-18 | 1 | -1/+1 |
* | add functions to test overlap with another body or area | Juan Linietsky | 2015-03-17 | 1 | -0/+26 |
* | Area2D can now detect overlap with other areas | Juan Linietsky | 2015-03-17 | 1 | -18/+217 |
* | Changes to 2D physics engine | Juan Linietsky | 2015-01-05 | 1 | -9/+25 |
* | missing fix in file | Juan Linietsky | 2014-12-07 | 1 | -1/+1 |
* | Batch of Bugfixes | Juan Linietsky | 2014-12-07 | 1 | -0/+15 |
* | UDP Fixes | Juan Linietsky | 2014-11-13 | 1 | -0/+21 |
* | missing files with fixes for shower of bullets | Juan Linietsky | 2014-11-06 | 1 | -2/+2 |
* | SceneMainLoop -> SceneTree | Juan Linietsky | 2014-11-05 | 1 | -21/+21 |
* | -fix bug in cache for atlas import/export | Juan Linietsky | 2014-03-13 | 1 | -0/+1 |