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path: root/scene/2d/camera_2d.cpp
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* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Rename Camera2D offset_h and offset_v propertiesMarcel Admiraal2020-12-281-61/+57
* Rename Control margin to offsetMarcel Admiraal2020-12-231-65/+65
* Fix camera2d zoom when set to zero (causing ERROR: affine_invert: Condition '...Dominik 'dreamsComeTrue' Jasiński2020-12-161-0/+3
* fixed Camera2D rotation with non-square zoomgreenfox2020-11-221-1/+1
* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-1/+1
* fixed camera2D showing incorrect bounds in editorJosh Chandler2020-07-181-5/+13
* Revert "Merge pull request #38341 from verdog/camera-bounds-fix"Rémi Verschelde2020-07-111-14/+5
* Merge pull request #38341 from verdog/camera-bounds-fixRémi Verschelde2020-07-101-5/+14
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| * fixed camera2D showing incorrect bounds in editorJosh Chandler2020-04-301-5/+14
* | Fix bad position in Camera2D offset and camera rotation if smothing enabled.Ranoller2020-06-151-0/+8
* | Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-20/+38
* | Style: Enforce separation line between function definitionsRémi Verschelde2020-05-141-0/+1
* | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-63/+0
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* Replace NULL with nullptrlupoDharkael2020-04-021-3/+3
* Renaming of servers for coherency.Juan Linietsky2020-03-271-1/+1
* Fix inverted use of Camera2D.offset_vEevee2020-02-291-2/+2
* Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky2020-02-251-7/+7
* ObjectID converted to a structure, fixes many bugs where used incorrectly as ...Juan Linietsky2020-02-121-2/+2
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Tweaks related to Camera2D drag marginsTomasz Chabora2019-08-061-5/+14
* Camera2D's offset now ignores the limit propertyLikeLakers22019-07-051-17/+1
* Cleanup some unecessary editor/ includes in scene/Rémi Verschelde2019-06-121-1/+2
* Small fixes to unrechable code, possibly overflows, using NULL pointersqarmin2019-06-031-3/+4
* Add process_mode property to Camera2DTimo Schwarzer2019-01-061-7/+40
* Fix viewport not updating with make_current() for Camera2DBrody Eller2019-01-011-0/+1
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* -Moved EditorDefaultValue to ClassDB, made it coreJuan Linietsky2018-11-081-1/+1
* fix enum cast warnings on clangkarroffel2018-10-041-4/+4
* Fix Camera2D drag margin property is affected by zoom property #18912Anthony Rey2018-05-161-4/+4
* Fix inverted RIGHT/LEFT TOP/BOTTOM Camera2D drag margin in runtime (editor wo...robfram2018-01-271-4/+4
* Bind many more properties to scriptsBojidar Marinov2018-01-121-0/+7
* Update Camera2D scroll using NOTIFICATION_INTERNAL_PROCESSBernhard Liebl2018-01-081-6/+6
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Overhauled the ParallaxBackground system so that it works properly regardless...Sofox2017-10-261-1/+5
* Bind unbound enums, rearrange some by valuePoommetee Ketson2017-10-221-1/+1
* Renamed fixed_process to physics_processAndreaCatania2017-09-301-6/+6
* Rename pos to position in user facing methods and variablesletheed2017-09-201-2/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Convert Object::cast_to() to the static versionHein-Pieter van Braam2017-08-241-1/+1
* Merge pull request #10351 from neikeq/enums-are-for-the-weakJuan Linietsky2017-08-211-2/+2
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| * ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry2017-08-201-2/+2
* | Merge pull request #10319 from neikeq/pr-engine-editor-hintJuan Linietsky2017-08-201-7/+7
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| * Removes editor_hint from SceneTreeIgnacio Etcheverry2017-08-191-7/+7
* | Synchronize parameter names in definition and declarationTwistedTwigleg2017-08-161-3/+3
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* Removes type information from method bindsIgnacio Etcheverry2017-08-101-2/+2
* Makes all Godot API's methods Lower CaseIndah Sylvia2017-08-071-1/+1
* Added some editor enhancements to Camera2D. Added the option to draw Camera2D...TwistedTwigleg2017-06-251-18/+114
* renamed all Rect2.pos to Rect2.positionalexholly2017-06-041-28/+28