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Redot Engine – Multi-platform 2D and 3D game engine
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scene
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2d
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camera_2d.cpp
Commit message (
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Author
Age
Files
Lines
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
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+2
*
Rename Camera2D offset_h and offset_v properties
Marcel Admiraal
2020-12-28
1
-61
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+57
*
Rename Control margin to offset
Marcel Admiraal
2020-12-23
1
-65
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+65
*
Fix camera2d zoom when set to zero (causing ERROR: affine_invert: Condition '...
Dominik 'dreamsComeTrue' Jasiński
2020-12-16
1
-0
/
+3
*
fixed Camera2D rotation with non-square zoom
greenfox
2020-11-22
1
-1
/
+1
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
fixed camera2D showing incorrect bounds in editor
Josh Chandler
2020-07-18
1
-5
/
+13
*
Revert "Merge pull request #38341 from verdog/camera-bounds-fix"
Rémi Verschelde
2020-07-11
1
-14
/
+5
*
Merge pull request #38341 from verdog/camera-bounds-fix
Rémi Verschelde
2020-07-10
1
-5
/
+14
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*
fixed camera2D showing incorrect bounds in editor
Josh Chandler
2020-04-30
1
-5
/
+14
*
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Fix bad position in Camera2D offset and camera rotation if smothing enabled.
Ranoller
2020-06-15
1
-0
/
+8
*
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Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-20
/
+38
*
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Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+1
*
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-63
/
+0
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*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-3
/
+3
*
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
1
-1
/
+1
*
Fix inverted use of Camera2D.offset_v
Eevee
2020-02-29
1
-2
/
+2
*
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-25
1
-7
/
+7
*
ObjectID converted to a structure, fixes many bugs where used incorrectly as ...
Juan Linietsky
2020-02-12
1
-2
/
+2
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Tweaks related to Camera2D drag margins
Tomasz Chabora
2019-08-06
1
-5
/
+14
*
Camera2D's offset now ignores the limit property
LikeLakers2
2019-07-05
1
-17
/
+1
*
Cleanup some unecessary editor/ includes in scene/
Rémi Verschelde
2019-06-12
1
-1
/
+2
*
Small fixes to unrechable code, possibly overflows, using NULL pointers
qarmin
2019-06-03
1
-3
/
+4
*
Add process_mode property to Camera2D
Timo Schwarzer
2019-01-06
1
-7
/
+40
*
Fix viewport not updating with make_current() for Camera2D
Brody Eller
2019-01-01
1
-0
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
-Moved EditorDefaultValue to ClassDB, made it core
Juan Linietsky
2018-11-08
1
-1
/
+1
*
fix enum cast warnings on clang
karroffel
2018-10-04
1
-4
/
+4
*
Fix Camera2D drag margin property is affected by zoom property #18912
Anthony Rey
2018-05-16
1
-4
/
+4
*
Fix inverted RIGHT/LEFT TOP/BOTTOM Camera2D drag margin in runtime (editor wo...
robfram
2018-01-27
1
-4
/
+4
*
Bind many more properties to scripts
Bojidar Marinov
2018-01-12
1
-0
/
+7
*
Update Camera2D scroll using NOTIFICATION_INTERNAL_PROCESS
Bernhard Liebl
2018-01-08
1
-6
/
+6
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Overhauled the ParallaxBackground system so that it works properly regardless...
Sofox
2017-10-26
1
-1
/
+5
*
Bind unbound enums, rearrange some by value
Poommetee Ketson
2017-10-22
1
-1
/
+1
*
Renamed fixed_process to physics_process
AndreaCatania
2017-09-30
1
-6
/
+6
*
Rename pos to position in user facing methods and variables
letheed
2017-09-20
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-1
/
+1
*
Merge pull request #10351 from neikeq/enums-are-for-the-weak
Juan Linietsky
2017-08-21
1
-2
/
+2
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ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-20
1
-2
/
+2
*
|
Merge pull request #10319 from neikeq/pr-engine-editor-hint
Juan Linietsky
2017-08-20
1
-7
/
+7
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Removes editor_hint from SceneTree
Ignacio Etcheverry
2017-08-19
1
-7
/
+7
*
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Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-08-16
1
-3
/
+3
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*
Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-2
/
+2
*
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-08-07
1
-1
/
+1
*
Added some editor enhancements to Camera2D. Added the option to draw Camera2D...
TwistedTwigleg
2017-06-25
1
-18
/
+114
*
renamed all Rect2.pos to Rect2.position
alexholly
2017-06-04
1
-28
/
+28
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