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Redot Engine – Multi-platform 2D and 3D game engine
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scene
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2d
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collision_object_2d.cpp
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Age
Files
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*
Many fixes to make exported scenes work better, still buggy.
Juan Linietsky
2017-02-15
1
-0
/
+2
*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-14
/
+14
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Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-13
1
-1
/
+1
*
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-2
/
+2
*
New API for visibility in both CanvasItem and Spatial
Juan Linietsky
2017-01-13
1
-1
/
+1
*
Must now register with set_transform_notify() to get NOTIFICATION_TRANSFORM_C...
Juan Linietsky
2017-01-12
1
-0
/
+1
*
Renamed most signals so they refer to:
Juan Linietsky
2017-01-12
1
-4
/
+4
*
Type renames:
Juan Linietsky
2017-01-11
1
-5
/
+5
*
-Conversion of most properties to a simpler syntax, easier to use by script
Juan Linietsky
2017-01-04
1
-1
/
+3
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-14
/
+14
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-1
/
+1
*
Merge pull request #2698 from Faless/add_area_fix
Juan Linietsky
2016-01-23
1
-2
/
+2
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*
Properly update node after clearing shapes in _update_shapes_from_children()
Fabio Alessandrelli
2015-12-02
1
-2
/
+2
*
|
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
|
/
*
Several performance improvements, mainly in loading and instancing scenes and...
Juan Linietsky
2015-06-29
1
-22
/
+36
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
input events on Area2D is now supported
Juan Linietsky
2015-03-22
1
-0
/
+71
*
SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
1
-2
/
+2
*
Bug Fixes
Juan Linietsky
2014-11-02
1
-4
/
+4
*
Little Bits
Juan Linietsky
2014-08-14
1
-0
/
+4
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+282