summaryrefslogtreecommitdiffstats
path: root/scene/2d/collision_polygon_2d.cpp
Commit message (Expand)AuthorAgeFilesLines
...
* -Moved EditorDefaultValue to ClassDB, made it coreJuan Linietsky2018-11-081-2/+2
* fix enum cast warnings on clangkarroffel2018-10-041-1/+1
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-1/+1
* Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam2018-07-261-2/+2
* Remove the selection rect for nodes that do not require itGilles Roudiere2018-04-031-0/+4
* Merge pull request #17114 from poke1024/fix15719Rémi Verschelde2018-03-131-1/+2
|\
| * Fix line thickness for CollisionPolygon2D.poke10242018-03-011-1/+2
* | Update collision shapes data on tree enteredPedro J. Estébanez2018-01-111-4/+18
* | Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* | Merge pull request #15191 from Jerome67000/z_renamingRémi Verschelde2018-01-041-1/+1
|\ \
| * | #15078 renamed "z" -> "z_index" property in Node2DJerome670002018-01-031-1/+1
* | | Merge pull request #15093 from poke1024/canvas-editor-selectRémi Verschelde2018-01-031-0/+5
|\ \ \
| * | | More exact picking for canvas editorBernhard Liebl2017-12-271-0/+5
| |/ /
* / / Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
|/ /
* / Rework the canvas_item API for further improves to the canvas item editorGilles Roudiere2017-11-191-1/+1
|/
* Fix enums bindingsMaxim Sheronov2017-09-131-0/+3
* Dead code tells no talesRémi Verschelde2017-08-271-7/+0
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Convert Object::cast_to() to the static versionHein-Pieter van Braam2017-08-241-2/+2
* Removes editor_hint from SceneTreeIgnacio Etcheverry2017-08-191-2/+3
* -Trigger shapes removed in 2D, they became obsolete long ago when areas could...Juan Linietsky2017-06-231-103/+83
* renamed all Rect2.pos to Rect2.positionalexholly2017-06-041-1/+1
* Move core thirdparty files to thirdparty/{minizip,misc}Rémi Verschelde2017-04-281-1/+4
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-108/+95
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-11/+11
* Remove use of _SCS from ADD_METHODHein-Pieter van Braam2017-02-131-4/+4
* CollisionShape2D: Fix warning icon not updating.Andreas Haas2017-01-221-0/+1
* Type renames:Juan Linietsky2017-01-111-1/+1
* Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky2017-01-071-3/+3
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-11/+11
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* -Added configuration warning system for nodesJuan Linietsky2016-05-171-0/+14
* It seems everyone misses the polygon decomposer output, fixes #3069Juan Linietsky2016-01-101-1/+1
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* -Improved convex decomposer for CollisionPolygon2D, fixes #2336Juan Linietsky2015-12-311-3/+49
* Add missing argument names in GDScript bindingsRémi Verschelde2015-12-281-2/+2
* -collision debug is shown above all else, fixes #2985Juan Linietsky2015-12-121-0/+6
* Ability to visually debug geometry visually:Juan Linietsky2015-09-201-18/+82
|\
| * Ability to keep collisionshapes and collisionpolygons when running the game.reduz2015-09-151-15/+69
|/
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* android fixes, please testJuan Linietsky2015-03-231-0/+12
* FixesJuan Linietsky2014-12-201-1/+21
* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-051-1/+1
* CollisionPolygon (3D)Juan Linietsky2014-09-161-1/+2
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+187