| Commit message (Expand) | Author | Age | Files | Lines |
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* | -Moved EditorDefaultValue to ClassDB, made it core | Juan Linietsky | 2018-11-08 | 1 | -2/+2 |
* | fix enum cast warnings on clang | karroffel | 2018-10-04 | 1 | -1/+1 |
* | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde | 2018-09-12 | 1 | -1/+1 |
* | Reduce unnecessary COW on Vector by make writing explicit | Hein-Pieter van Braam | 2018-07-26 | 1 | -2/+2 |
* | Remove the selection rect for nodes that do not require it | Gilles Roudiere | 2018-04-03 | 1 | -0/+4 |
* | Merge pull request #17114 from poke1024/fix15719 | Rémi Verschelde | 2018-03-13 | 1 | -1/+2 |
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| * | Fix line thickness for CollisionPolygon2D. | poke1024 | 2018-03-01 | 1 | -1/+2 |
* | | Update collision shapes data on tree entered | Pedro J. Estébanez | 2018-01-11 | 1 | -4/+18 |
* | | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
* | | Merge pull request #15191 from Jerome67000/z_renaming | Rémi Verschelde | 2018-01-04 | 1 | -1/+1 |
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| * | | #15078 renamed "z" -> "z_index" property in Node2D | Jerome67000 | 2018-01-03 | 1 | -1/+1 |
* | | | Merge pull request #15093 from poke1024/canvas-editor-select | Rémi Verschelde | 2018-01-03 | 1 | -0/+5 |
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| * | | | More exact picking for canvas editor | Bernhard Liebl | 2017-12-27 | 1 | -0/+5 |
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* / / | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
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* / | Rework the canvas_item API for further improves to the canvas item editor | Gilles Roudiere | 2017-11-19 | 1 | -1/+1 |
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* | Fix enums bindings | Maxim Sheronov | 2017-09-13 | 1 | -0/+3 |
* | Dead code tells no tales | Rémi Verschelde | 2017-08-27 | 1 | -7/+0 |
* | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
* | Convert Object::cast_to() to the static version | Hein-Pieter van Braam | 2017-08-24 | 1 | -2/+2 |
* | Removes editor_hint from SceneTree | Ignacio Etcheverry | 2017-08-19 | 1 | -2/+3 |
* | -Trigger shapes removed in 2D, they became obsolete long ago when areas could... | Juan Linietsky | 2017-06-23 | 1 | -103/+83 |
* | renamed all Rect2.pos to Rect2.position | alexholly | 2017-06-04 | 1 | -1/+1 |
* | Move core thirdparty files to thirdparty/{minizip,misc} | Rémi Verschelde | 2017-04-28 | 1 | -1/+4 |
* | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
* | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -108/+95 |
* | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -11/+11 |
* | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -4/+4 |
* | CollisionShape2D: Fix warning icon not updating. | Andreas Haas | 2017-01-22 | 1 | -0/+1 |
* | Type renames: | Juan Linietsky | 2017-01-11 | 1 | -1/+1 |
* | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky | 2017-01-07 | 1 | -3/+3 |
* | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -11/+11 |
* | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
* | -Added configuration warning system for nodes | Juan Linietsky | 2016-05-17 | 1 | -0/+14 |
* | It seems everyone misses the polygon decomposer output, fixes #3069 | Juan Linietsky | 2016-01-10 | 1 | -1/+1 |
* | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
* | -Improved convex decomposer for CollisionPolygon2D, fixes #2336 | Juan Linietsky | 2015-12-31 | 1 | -3/+49 |
* | Add missing argument names in GDScript bindings | Rémi Verschelde | 2015-12-28 | 1 | -2/+2 |
* | -collision debug is shown above all else, fixes #2985 | Juan Linietsky | 2015-12-12 | 1 | -0/+6 |
* | Ability to visually debug geometry visually: | Juan Linietsky | 2015-09-20 | 1 | -18/+82 |
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| * | Ability to keep collisionshapes and collisionpolygons when running the game. | reduz | 2015-09-15 | 1 | -15/+69 |
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* | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
* | android fixes, please test | Juan Linietsky | 2015-03-23 | 1 | -0/+12 |
* | Fixes | Juan Linietsky | 2014-12-20 | 1 | -1/+21 |
* | SceneMainLoop -> SceneTree | Juan Linietsky | 2014-11-05 | 1 | -1/+1 |
* | CollisionPolygon (3D) | Juan Linietsky | 2014-09-16 | 1 | -1/+2 |
* | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+187 |