index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
scene
/
2d
/
line_2d.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge commit godotengine/godot@87318a2fb7fffeb72adca934e31915be077c3d1f
Spartan322
2024-11-06
1
-1
/
+1
|
\
|
*
Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
Michael Alexsander
2024-11-02
1
-1
/
+1
*
|
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
|
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
|
/
*
Add closed property to Line2D
MewPurPur
2023-09-11
1
-0
/
+4
*
Display `BitField[Enum]` in docs to distinguish from `Enum`
Danil Alexeev
2023-06-15
1
-0
/
+5
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-3
/
+3
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Initialize class variables with default values in scene/ [1/2]
Rafał Mikrut
2021-02-07
1
-9
/
+9
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Add override keywords.
Marcel Admiraal
2020-07-10
1
-3
/
+3
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
/
+0
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-3
/
+3
*
Texture refactor
Juan Linietsky
2020-02-11
1
-3
/
+3
*
Don't compile editor-only function when tools=no
Gilles Roudière
2020-01-09
1
-2
/
+4
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Fixed antialiased option for Polygon2D / Line2D
PouleyKetchoupp
2019-11-28
1
-0
/
+4
*
Merge pull request #28565 from CedNaru/CurvedWidthLine2D
Rémi Verschelde
2019-07-01
1
-0
/
+5
|
\
|
*
Added a Width Curve to Line2D + UVs fix
Tristan Grespinet
2019-06-19
1
-0
/
+5
*
|
Made use of semicolons more consitent, fixed formatting
JohnJLight
2019-06-19
1
-1
/
+1
|
/
*
Add optional position argument for add_point in Line2D
Kanabenki
2019-04-08
1
-1
/
+1
*
Added method to clear all points in Line2D
Chaosus
2019-03-19
1
-0
/
+2
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Line2D texture stretch mode
Jorn Van denbussche
2018-07-16
1
-2
/
+2
*
Remove the selection rect for nodes that do not require it
Gilles Roudiere
2018-04-03
1
-0
/
+1
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Merge pull request #15093 from poke1024/canvas-editor-select
Rémi Verschelde
2018-01-03
1
-0
/
+3
|
\
|
*
More exact picking for canvas editor
Bernhard Liebl
2017-12-27
1
-0
/
+3
*
|
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
|
/
*
Rename pos to position in user facing methods and variables
letheed
2017-09-20
1
-2
/
+2
*
Fix enums bindings
Maxim Sheronov
2017-09-13
1
-1
/
+18
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
-Added .hdr format support
Juan Linietsky
2017-05-28
1
-3
/
+3
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-6
/
+4
*
Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-03-05
1
-0
/
+28
*
Added Line2D node that draws a polygon-based line
Marc Gilleron
2017-01-15
1
-0
/
+80