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* Merge commit godotengine/godot@87318a2fb7fffeb72adca934e31915be077c3d1fSpartan3222024-11-061-1/+1
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| * Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`Michael Alexsander2024-11-021-1/+1
* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* Add closed property to Line2DMewPurPur2023-09-111-0/+4
* Display `BitField[Enum]` in docs to distinguish from `Enum`Danil Alexeev2023-06-151-0/+5
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Code quality: Fix header guards consistencyRémi Verschelde2022-07-251-3/+3
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Initialize class variables with default values in scene/ [1/2]Rafał Mikrut2021-02-071-9/+9
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Add override keywords.Marcel Admiraal2020-07-101-3/+3
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-1/+0
* PoolVector is gone, replaced by VectorJuan Linietsky2020-02-181-3/+3
* Texture refactorJuan Linietsky2020-02-111-3/+3
* Don't compile editor-only function when tools=noGilles Roudière2020-01-091-2/+4
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Fixed antialiased option for Polygon2D / Line2DPouleyKetchoupp2019-11-281-0/+4
* Merge pull request #28565 from CedNaru/CurvedWidthLine2DRémi Verschelde2019-07-011-0/+5
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| * Added a Width Curve to Line2D + UVs fixTristan Grespinet2019-06-191-0/+5
* | Made use of semicolons more consitent, fixed formattingJohnJLight2019-06-191-1/+1
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* Add optional position argument for add_point in Line2DKanabenki2019-04-081-1/+1
* Added method to clear all points in Line2DChaosus2019-03-191-0/+2
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* Line2D texture stretch modeJorn Van denbussche2018-07-161-2/+2
* Remove the selection rect for nodes that do not require itGilles Roudiere2018-04-031-0/+1
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Merge pull request #15093 from poke1024/canvas-editor-selectRémi Verschelde2018-01-031-0/+3
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| * More exact picking for canvas editorBernhard Liebl2017-12-271-0/+3
* | Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
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* Rename pos to position in user facing methods and variablesletheed2017-09-201-2/+2
* Fix enums bindingsMaxim Sheronov2017-09-131-1/+18
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* -Added .hdr format supportJuan Linietsky2017-05-281-3/+3
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-6/+4
* Add a bunch of missing Godot headers in own filesRémi Verschelde2017-03-051-0/+28
* Added Line2D node that draws a polygon-based lineMarc Gilleron2017-01-151-0/+80