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path: root/scene/2d/navigation2d.cpp
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* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-6/+6
* Style: Fix statements ending with ';;'Rémi Verschelde2017-01-161-2/+2
* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-1/+1
* Type renames:Juan Linietsky2017-01-111-2/+2
* Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky2017-01-071-2/+2
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-6/+6
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Remove unused variables (fourth pass) + dead codeRémi Verschelde2016-07-081-7/+0
* Add missing license headers in our source files (#5255)Rémi Verschelde2016-06-181-0/+28
* -leftover debug code was causing a crash in navigation 2d, removed it and fix...Juan Linietsky2016-01-221-0/+3
* removed printsAriel Manzur2016-01-091-5/+7
* -Ensure .tscn and .tres always save in a deterministic way, fixes #2495Juan Linietsky2015-12-311-5/+32
* Fixed theora playback. Removed theoraplayer.Juan Linietsky2015-09-261-5/+1
* -fixes to navigation, so edge-merging is more flexible on conflictJuan Linietsky2015-06-011-3/+26
* 2D pathfinder fixes, should now always find the best path.Juan Linietsky2015-05-021-3/+35
* -some cleanupsJuan Linietsky2015-04-301-3/+5
* ability to get closest owner to point, for navigation and navigation2dJuan Linietsky2015-04-211-0/+57
* -improved pathfinding accuracyJuan Linietsky2015-02-191-1/+38
* New Navigation & Pathfinding support for 2DJuan Linietsky2015-02-141-0/+623