| Commit message (Expand) | Author | Age | Files | Lines |
* | Merge commit godotengine/godot@fd4c29a189e53a1e085df5b9b9a05cac9351b3ef | Spartan322 | 2024-11-19 | 1 | -5/+19 |
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| * | Fix obstacle avoidance and 3D editor ignoring transform | Rie | 2024-11-16 | 1 | -5/+19 |
* | | Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0e | Spartan322 | 2024-11-12 | 1 | -5/+27 |
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| * | Make use of NavigationObstacle2D's transform | Rie | 2024-11-11 | 1 | -5/+27 |
* | | Merge commit godotengine/godot@c6c464cf9ae56e8b68620af65125dd980d0e8122 | Spartan322 | 2024-11-02 | 1 | -0/+8 |
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| * | Add "Game" editor for better runtime debugging | Michael Alexsander | 2024-10-30 | 1 | -0/+8 |
* | | Fix copyright headers referring to Godot | Spartan322 | 2024-10-27 | 1 | -2/+2 |
* | | Rebrand preambles to Redot | Dubhghlas McLaughlin | 2024-10-11 | 1 | -0/+2 |
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* | Add NavigationObstacle options to affect and carve navigation mesh | smix8 | 2024-03-15 | 1 | -2/+28 |
* | Fix NavigationObstacle2D debug being affected by Node2D transform | smix8 | 2024-02-27 | 1 | -3/+30 |
* | Fix missing NavigationObstacle property updates in constructor | smix8 | 2023-10-23 | 1 | -4/+4 |
* | Fix NavigationObstacle2D debug position | smix8 | 2023-07-12 | 1 | -9/+15 |
* | Add agent pause mode to NavigationServer | smix8 | 2023-06-18 | 1 | -0/+2 |
* | Update navigation obstacle API | smix8 | 2023-06-12 | 1 | -30/+28 |
* | Rework Navigation Avoidance | smix8 | 2023-05-10 | 1 | -140/+197 |
* | Fix NavigationObstacles not being added to avoidance simulation | smix8 | 2023-04-06 | 1 | -0/+7 |
* | Improve consistency of NavigationAgent setters | Josh Jones | 2023-02-02 | 1 | -0/+19 |
* | One Copyright Update to rule them all | Rémi Verschelde | 2023-01-05 | 1 | -29/+29 |
* | Add safety-checks before some servers `free()` | Adam Scott | 2022-12-29 | 1 | -0/+1 |
* | Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang... | bruvzg | 2022-10-07 | 1 | -5/+5 |
* | Change return type of `get_configuration_warnings` to `PackedStringArray` | Marc Gilleron | 2022-09-19 | 1 | -2/+2 |
* | Merge pull request #64394 from smix8/navigation_obstacles_reparent_4.x | Rémi Verschelde | 2022-09-09 | 1 | -11/+41 |
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| * | Fix NavigationObstacle 2D/3D (re)parent issues | smix8 | 2022-08-14 | 1 | -11/+41 |
* | | Restore RigidBody2/3D, SoftBody names in physics | fabriceci | 2022-08-26 | 1 | -1/+1 |
* | | Rename Navigation's `neighbor_dist` to `neightbor_distance` | Micky | 2022-08-13 | 1 | -1/+1 |
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* | Make Navigation Agents and Obstacles respect parent process mode | smix8 | 2022-05-17 | 1 | -0/+20 |
* | Merge pull request #61057 from smix8/navigation_obstacle_transform_error_4.x | Rémi Verschelde | 2022-05-16 | 1 | -3/+6 |
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| * | Fix NavigationObstacle2D/3D get_global_transform() error | smix8 | 2022-05-15 | 1 | -3/+6 |
* | | Expose NavigationObstacle2D/3D get_rid() and add config warning | smix8 | 2022-05-15 | 1 | -0/+8 |
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* | String: Remove TTR and DTR defines in non-tools build | Rémi Verschelde | 2022-03-28 | 1 | -1/+1 |
* | Use `switch` consistently in `_notification` (`scene` folder) | Rémi Verschelde | 2022-02-15 | 1 | -0/+4 |
* | Improve compilation speed (forward declarations/includes cleanup) | Hendrik Brucker | 2022-02-12 | 1 | -0/+1 |
* | Fix NavigationObstacle errors | Pawel Lampe | 2022-01-07 | 1 | -3/+4 |
* | Update copyright statements to 2022 | Rémi Verschelde | 2022-01-03 | 1 | -2/+2 |
* | Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR` | Hugo Locurcio | 2021-11-03 | 1 | -1/+1 |
* | Improve NavigationObstacle3D usability | Pawel Lampe | 2021-10-25 | 1 | -11/+54 |
* | Use get_global_* functions instead of using transforms. | Anilforextra | 2021-08-14 | 1 | -3/+3 |
* | Fix some unnecessary includes | Aaron Franke | 2021-08-13 | 1 | -1/+0 |
* | Use Array for node configuration warnings | Nathan Franke | 2021-04-11 | 1 | -7/+4 |
* | Remove Navigation2D/3D nodes, and move the navigation map to the world resource | Gilles Roudière | 2021-03-10 | 1 | -76/+37 |
* | Update copyright statements to 2021 | Rémi Verschelde | 2021-01-01 | 1 | -2/+2 |
* | Rename empty() to is_empty() | Marcel Admiraal | 2020-12-28 | 1 | -1/+1 |
* | Update all get_configuration_warning to retrieve warnings from the parent | ArrowInAKnee | 2020-05-16 | 1 | -2/+7 |
* | Style: Enforce braces around if blocks and loops | Rémi Verschelde | 2020-05-14 | 1 | -4/+7 |
* | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde | 2020-05-14 | 1 | -2/+0 |
* | Port member initialization from constructor to declaration (C++11) | Rémi Verschelde | 2020-05-14 | 1 | -3/+1 |
* | Replace NULL with nullptr | lupoDharkael | 2020-04-02 | 1 | -8/+8 |
* | Renaming of servers for coherency. | Juan Linietsky | 2020-03-27 | 1 | -10/+10 |
* | Vulkan: Move thirdparty code out of drivers, style fixes | Rémi Verschelde | 2020-02-11 | 1 | -2/+2 |
* | - Integrated NavigationServer and Navigation2DServer. | Andrea Catania | 2020-02-10 | 1 | -0/+154 |