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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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scene
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2d
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navigation_region_2d.cpp
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*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
Merge pull request #38743 from arrowinaknee/node-config-warnings
Rémi Verschelde
2020-10-01
1
-4
/
+11
|
\
|
*
Update all get_configuration_warning to retrieve warnings from the parent
ArrowInAKnee
2020-05-16
1
-4
/
+11
*
|
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
Andrii Doroshenko (Xrayez)
2020-05-27
1
-2
/
+3
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/
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-15
/
+28
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+3
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-50
/
+0
*
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-14
1
-11
/
+0
*
Fixes type of array in _set_outlines function
qarmin
2020-05-04
1
-1
/
+1
*
Add proper type to most public API uses of Array
Juan Linietsky
2020-04-21
1
-2
/
+2
*
Replace NULL with nullptr
lupoDharkael
2020-04-02
1
-3
/
+3
*
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
1
-10
/
+10
*
Rename more 2D and 3D nodes to follow convention
Rémi Verschelde
2020-03-27
1
-0
/
+582