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Redot Engine – Multi-platform 2D and 3D game engine
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scene
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2d
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navigation_region_2d.cpp
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Merge commit godotengine/godot@87318a2fb7fffeb72adca934e31915be077c3d1f
Spartan322
2024-11-06
1
-2
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+2
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Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
Michael Alexsander
2024-11-02
1
-2
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+2
*
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
*
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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Fix 2D debug navigation flickering with tile maps
smix8
2024-09-05
1
-0
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+1
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Fix NavigationRegion2D debug not clearing canvas item
smix8
2024-06-10
1
-0
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+1
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Improve NavigationRegion2D debug performance
smix8
2024-05-28
1
-24
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+154
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Remove experimental constrain_avoidance from NavigationRegion2D
smix8
2024-04-16
1
-160
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+0
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Add debug visual for NavigationRegion2D bake rect
smix8
2024-02-23
1
-0
/
+13
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Revert "Update Node::get_configuration_warnings signature"
Rémi Verschelde
2024-02-17
1
-2
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+2
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Fix NavigationRegion errors from signal changes
smix8
2024-02-10
1
-2
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+10
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Update Node::get_configuration_warnings signature
RedMser
2024-02-08
1
-2
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+2
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Expose `is_baking` method in navigation servers and region nodes.
Pawel Lampe
2024-02-05
1
-0
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+5
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Update deferred calls to use Callables
kobewi
2024-01-09
1
-1
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+1
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Merge pull request #85258 from smix8/navregion2d_transform
Rémi Verschelde
2023-12-04
1
-0
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+1
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Fix NavigationRegion2D transform update
smix8
2023-11-23
1
-0
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+1
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Fix missing NavigationRegion property updates in constructor
smix8
2023-12-04
1
-1
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+10
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Fix enabling NavigationRegion3D saved disabled
Malcolm Nixon
2023-10-14
1
-13
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+13
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Add 2D navigation mesh baking
smix8
2023-09-25
1
-4
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+31
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Add NavigationServer API to enable regions and links
smix8
2023-07-26
1
-9
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+1
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Unify and streamline connecting to Resource changes
kobewi
2023-07-17
1
-3
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+2
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Add NavigationRegion function to change navigation map
smix8
2023-06-15
1
-34
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+98
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Refactor NavigationRegion internals
smix8
2023-06-15
1
-86
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+92
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Make navigation mesh edge connections optional
smix8
2023-05-11
1
-1
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+19
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Prevent unnecessary navigation map synchronizations
smix8
2023-05-11
1
-6
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+21
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Rework Navigation Avoidance
smix8
2023-05-10
1
-1
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+144
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Fix 2D navigation debug visuals ignoring half the ProjectSettings
smix8
2023-02-13
1
-35
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+55
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Hide clip_children for non-drawn CanvasItems
Ninni Pipping
2023-01-30
1
-0
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+1
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Rework const on NavigationServer methods
Josh Jones
2023-01-07
1
-8
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+8
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Add safety-checks before some servers `free()`
Adam Scott
2022-12-29
1
-0
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+1
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Fix typo and ensure backwards compatibility for changed property names
Josh Jones
2022-12-20
1
-0
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+19
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Fix Navigation API abbreviations inconsistency
smix8
2022-12-17
1
-23
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+23
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Move NavigationPolygon to dedicated resource file
smix8
2022-12-17
1
-323
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+0
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Enable assigning an owner to navigation regions and links
Josh Jones
2022-12-10
1
-0
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+2
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Add detail to NavigationPolygon outline error msg
smix8
2022-11-10
1
-1
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+3
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Improve consistancy of NavigationRegion setters
Josh Jones
2022-09-21
1
-6
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+28
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Change return type of `get_configuration_warnings` to `PackedStringArray`
Marc Gilleron
2022-09-19
1
-2
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+2
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Rename `CanvasItem.update()` to `queue_redraw()`
Micky
2022-08-29
1
-3
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+3
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Merge pull request #64034 from DarkKilauea/fix-nav-region-gizmo
Rémi Verschelde
2022-08-08
1
-1
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+1
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Fix NavigationRegion3D gizmo's odd visual behavior
Josh Jones
2022-08-06
1
-1
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+1
*
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Fix typo when setting NavigationRegion travel_cost
Josh Jones
2022-08-07
1
-1
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+1
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Add more detailed Navigation Debug Visualization
smix8
2022-07-29
1
-6
/
+24
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Add navigation layer bitmask helper functions
smix8
2022-06-19
1
-0
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+21
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Streamline Navigation layer function names.
smix8
2022-06-15
1
-7
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+7
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Add NavigationRegion costs for pathfinding
smix8
2022-06-06
1
-0
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+30
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Expose get_mesh() for NavigationPolygon Resources
smix8
2022-06-02
1
-0
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+1
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Update NavigationRegion2D when polygons of NavigationPolygon change
smix8
2022-05-18
1
-0
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+3
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-3
/
+3
*
Add get_region_rid() NavigationRegion2D and NavigationRegion3D
smix8
2022-04-30
1
-0
/
+6
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