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path: root/scene/2d/navigation_region_2d.h
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* Merge commit godotengine/godot@87318a2fb7fffeb72adca934e31915be077c3d1fSpartan3222024-11-061-2/+2
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| * Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`Michael Alexsander2024-11-021-2/+2
* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
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* Improve NavigationRegion2D debug performancesmix82024-05-281-0/+6
* Merge pull request #90747 from smix8/remove_constrain_avoidanceRémi Verschelde2024-04-171-15/+0
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| * Remove experimental constrain_avoidance from NavigationRegion2Dsmix82024-04-161-15/+0
* | Move NavigationMeshSourceGeometryData(2D/3D) to the 2D/3D subfoldersAaron Franke2024-04-151-1/+1
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* Add debug visual for NavigationRegion2D bake rectsmix82024-02-231-0/+1
* Revert "Update Node::get_configuration_warnings signature"Rémi Verschelde2024-02-171-1/+1
* Fix NavigationRegion errors from signal changessmix82024-02-101-0/+1
* Update Node::get_configuration_warnings signatureRedMser2024-02-081-1/+1
* Expose `is_baking` method in navigation servers and region nodes.Pawel Lampe2024-02-051-0/+1
* Fix missing NavigationRegion property updates in constructorsmix82023-12-041-0/+1
* Add 2D navigation mesh bakingsmix82023-09-251-0/+3
* Add NavigationRegion function to change navigation mapsmix82023-06-151-0/+7
* Refactor NavigationRegion internalssmix82023-06-151-1/+7
* Make navigation mesh edge connections optionalsmix82023-05-111-0/+5
* Prevent unnecessary navigation map synchronizationssmix82023-05-111-0/+2
* Rework Navigation Avoidancesmix82023-05-101-0/+17
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Fix typo and ensure backwards compatibility for changed property namesJosh Jones2022-12-201-0/+5
* Fix Navigation API abbreviations inconsistencysmix82022-12-171-3/+3
* Move NavigationPolygon to dedicated resource filesmix82022-12-171-59/+1
* Improve consistancy of NavigationRegion settersJosh Jones2022-09-211-2/+2
* Change return type of `get_configuration_warnings` to `PackedStringArray`Marc Gilleron2022-09-191-1/+1
* Add navigation layer bitmask helper functionssmix82022-06-191-0/+3
* Streamline Navigation layer function names.smix82022-06-151-2/+2
* Add NavigationRegion costs for pathfindingsmix82022-06-061-0/+9
* Add get_region_rid() NavigationRegion2D and NavigationRegion3Dsmix82022-04-301-0/+2
* Add array element type to `_get_polygons` and `_get_outlines`Raul Santos2022-02-081-2/+2
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Use Array for node configuration warningsNathan Franke2021-04-111-1/+1
* Allow Navigation to be more flexibleGilles Roudière2021-03-151-0/+1
* Implement Navigation layersGilles Roudière2021-03-101-0/+3
* Remove Navigation2D/3D nodes, and move the navigation map to the world resourceGilles Roudière2021-03-101-3/+0
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Add override keywords.Marcel Admiraal2020-07-101-3/+3
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-2/+0
* Port member initialization from constructor to declaration (C++11)Rémi Verschelde2020-05-141-5/+5
* Fixes type of array in _set_outlines functionqarmin2020-05-041-1/+1
* Add proper type to most public API uses of ArrayJuan Linietsky2020-04-211-2/+2
* Rename more 2D and 3D nodes to follow conventionRémi Verschelde2020-03-271-0/+130