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path: root/scene/2d/node_2d.cpp
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* Reorganized core/ directory, it was too fatty alreadyreduz2020-11-071-1/+1
* Style: Enforce braces around if blocks and loopsRémi Verschelde2020-05-141-24/+46
* Style: Enforce separation line between function definitionsRémi Verschelde2020-05-141-0/+1
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-41/+0
* Implement Skew in Node2DJuan Linietsky2020-05-011-2/+40
* Renaming of servers for coherency.Juan Linietsky2020-03-271-8/+8
* Added a Window node, and made it the scene root.Juan Linietsky2020-03-261-1/+1
* Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky2020-02-251-4/+4
* Control/Light2D: Preventing setting 0 as scale as for Node2DRémi Verschelde2020-01-131-0/+1
* Don't compile editor-only function when tools=noGilles Roudière2020-01-091-0/+3
* Update copyright statements to 2020Rémi Verschelde2020-01-011-2/+2
* Altered rotation_degrees rangeSoumya Lahiri2019-09-301-1/+1
* Fix look_at with non uniform scalingPaul Trojahn2019-02-081-1/+1
* Update copyright statements to 2019Rémi Verschelde2019-01-011-2/+2
* -Moved EditorDefaultValue to ClassDB, made it coreJuan Linietsky2018-11-081-6/+6
* Fixing warnings generated by MSVCDualtagh Murray2018-10-191-6/+0
* Make core/ includes absolute, remove subfolders from include pathRémi Verschelde2018-09-121-1/+1
* Lift 1440 limit in rotation_degrees hint rangeRémi Verschelde2018-08-161-1/+1
* Further fixes to KinematicBody2D API, support for sync motion in moving objectsJuan Linietsky2018-07-171-1/+0
* Fix Node2D::global_scale's PropertyInfo typeRémi Verschelde2018-05-011-1/+1
* Fix Node2D::global_position to have Vector2 typeRuslan Mustakov2018-04-241-1/+1
* Remove the selection rect for nodes that do not require itGilles Roudiere2018-04-031-23/+27
* 2D editor GUI input rework. Changes are:Gilles Roudiere2018-02-161-4/+5
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Merge pull request #15191 from Jerome67000/z_renamingRémi Verschelde2018-01-041-11/+11
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| * #15078 renamed "z" -> "z_index" property in Node2DJerome670002018-01-031-11/+11
* | Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
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* Fixes a double class registering errorGilles Roudiere2017-11-201-2/+0
* Rework the canvas_item API for further improves to the canvas item editorGilles Roudiere2017-11-191-39/+33
* Unify degree members and propertiesletheed2017-11-101-13/+13
* Remove deprecated rotation methodsletheed2017-11-101-18/+2
* Rename pos to position in user facing methods and variablesletheed2017-09-201-2/+2
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Convert Object::cast_to() to the static versionHein-Pieter van Braam2017-08-241-1/+1
* Removes type information from method bindsIgnacio Etcheverry2017-08-101-1/+1
* Merge pull request #10116 from neikeq/prop_method_ambiguitiesJuan Linietsky2017-08-051-2/+2
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| * Renames properties and methods to avoid ambiguitiesIgnacio Etcheverry2017-08-051-2/+2
* | Merge pull request #9791 from bojidar-bg/6087-add-global-local-convRémi Verschelde2017-07-241-0/+13
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| * | Add .to_local/.to_global methods on Node2D and SpatialBojidar Marinov2017-07-231-0/+13
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* / Add object type hint for docsPoommetee Ketson2017-07-231-1/+1
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* Add object type hint for docsPoommetee Ketson2017-07-191-1/+1
* Fixed set_global_scale in Node2D.TwistedTwigleg2017-07-031-1/+1
* renamed all Rect2.pos to Rect2.positionalexholly2017-06-041-3/+3
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* Fixed Node2D/Control not updating propertiesRobert Hernandez2017-04-011-9/+13
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-161/+128
* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-44/+44
* Remove use of _SCS from ADD_METHODHein-Pieter van Braam2017-02-131-13/+13
* Type renames:Juan Linietsky2017-01-111-13/+13
* -Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky2017-01-041-46/+57