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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
scene
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2d
/
node_2d.cpp
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Author
Age
Files
Lines
*
Reorganized core/ directory, it was too fatty already
reduz
2020-11-07
1
-1
/
+1
*
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
1
-24
/
+46
*
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
1
-0
/
+1
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-41
/
+0
*
Implement Skew in Node2D
Juan Linietsky
2020-05-01
1
-2
/
+40
*
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
1
-8
/
+8
*
Added a Window node, and made it the scene root.
Juan Linietsky
2020-03-26
1
-1
/
+1
*
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-25
1
-4
/
+4
*
Control/Light2D: Preventing setting 0 as scale as for Node2D
Rémi Verschelde
2020-01-13
1
-0
/
+1
*
Don't compile editor-only function when tools=no
Gilles Roudière
2020-01-09
1
-0
/
+3
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Altered rotation_degrees range
Soumya Lahiri
2019-09-30
1
-1
/
+1
*
Fix look_at with non uniform scaling
Paul Trojahn
2019-02-08
1
-1
/
+1
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
-Moved EditorDefaultValue to ClassDB, made it core
Juan Linietsky
2018-11-08
1
-6
/
+6
*
Fixing warnings generated by MSVC
Dualtagh Murray
2018-10-19
1
-6
/
+0
*
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
1
-1
/
+1
*
Lift 1440 limit in rotation_degrees hint range
Rémi Verschelde
2018-08-16
1
-1
/
+1
*
Further fixes to KinematicBody2D API, support for sync motion in moving objects
Juan Linietsky
2018-07-17
1
-1
/
+0
*
Fix Node2D::global_scale's PropertyInfo type
Rémi Verschelde
2018-05-01
1
-1
/
+1
*
Fix Node2D::global_position to have Vector2 type
Ruslan Mustakov
2018-04-24
1
-1
/
+1
*
Remove the selection rect for nodes that do not require it
Gilles Roudiere
2018-04-03
1
-23
/
+27
*
2D editor GUI input rework. Changes are:
Gilles Roudiere
2018-02-16
1
-4
/
+5
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Merge pull request #15191 from Jerome67000/z_renaming
Rémi Verschelde
2018-01-04
1
-11
/
+11
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\
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*
#15078 renamed "z" -> "z_index" property in Node2D
Jerome67000
2018-01-03
1
-11
/
+11
*
|
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
|
/
*
Fixes a double class registering error
Gilles Roudiere
2017-11-20
1
-2
/
+0
*
Rework the canvas_item API for further improves to the canvas item editor
Gilles Roudiere
2017-11-19
1
-39
/
+33
*
Unify degree members and properties
letheed
2017-11-10
1
-13
/
+13
*
Remove deprecated rotation methods
letheed
2017-11-10
1
-18
/
+2
*
Rename pos to position in user facing methods and variables
letheed
2017-09-20
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-1
/
+1
*
Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-1
/
+1
*
Merge pull request #10116 from neikeq/prop_method_ambiguities
Juan Linietsky
2017-08-05
1
-2
/
+2
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*
Renames properties and methods to avoid ambiguities
Ignacio Etcheverry
2017-08-05
1
-2
/
+2
*
|
Merge pull request #9791 from bojidar-bg/6087-add-global-local-conv
Rémi Verschelde
2017-07-24
1
-0
/
+13
|
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*
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Add .to_local/.to_global methods on Node2D and Spatial
Bojidar Marinov
2017-07-23
1
-0
/
+13
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/
*
/
Add object type hint for docs
Poommetee Ketson
2017-07-23
1
-1
/
+1
|
/
*
Add object type hint for docs
Poommetee Ketson
2017-07-19
1
-1
/
+1
*
Fixed set_global_scale in Node2D.
TwistedTwigleg
2017-07-03
1
-1
/
+1
*
renamed all Rect2.pos to Rect2.position
alexholly
2017-06-04
1
-3
/
+3
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
Fixed Node2D/Control not updating properties
Robert Hernandez
2017-04-01
1
-9
/
+13
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-161
/
+128
*
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
1
-44
/
+44
*
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-13
1
-13
/
+13
*
Type renames:
Juan Linietsky
2017-01-11
1
-13
/
+13
*
-Conversion of most properties to a simpler syntax, easier to use by script
Juan Linietsky
2017-01-04
1
-46
/
+57
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