Commit message (Expand) | Author | Age | Files | Lines | |
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* | Fix copyright headers referring to Godot | Spartan322 | 2024-10-27 | 1 | -2/+2 |
* | Rebrand preambles to Redot | Dubhghlas McLaughlin | 2024-10-11 | 1 | -0/+2 |
* | Prevent jitter in Parallax2D | Mark DiBarry | 2024-09-23 | 1 | -1/+5 |
* | Prevent Parallax2D autoscroll reset | Mark DiBarry | 2024-08-28 | 1 | -5/+13 |
* | Merge pull request #94014 from markdibarry/parallax-snap | Rémi Verschelde | 2024-07-09 | 1 | -1/+6 |
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| * | Add pixel snap for Parallax2D | Mark DiBarry | 2024-07-07 | 1 | -1/+6 |
* | | Remove unused assignment in Parallax2D | Mark DiBarry | 2024-07-07 | 1 | -4/+3 |
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* | [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` | A Thousand Ships | 2024-05-02 | 1 | -1/+1 |
* | Account for scale in scroll logic for Parallax2D | markdibarry | 2024-04-10 | 1 | -4/+3 |
* | Fixed Timestep Interpolation (2D) | Ricardo Buring | 2024-03-23 | 1 | -0/+3 |
* | Add new Parallax2D node | markdibarry | 2024-03-03 | 1 | -0/+290 |