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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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scene
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2d
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particles_2d.cpp
Commit message (
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Author
Age
Files
Lines
*
Rename more 2D and 3D nodes to follow convention
Rémi Verschelde
2020-03-27
1
-432
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+0
*
Effective DisplayServer separation, rename X11 -> LinuxBSD
Juan Linietsky
2020-03-26
1
-1
/
+1
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Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-25
1
-5
/
+5
*
Texture refactor
Juan Linietsky
2020-02-11
1
-6
/
+6
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Added some obvious errors explanations
qarmin
2019-09-25
1
-2
/
+2
*
Fix various memory leaks and errors
Bojidar Marinov
2019-07-02
1
-0
/
+1
*
Merge pull request #29937 from clayjohn/particles-one-shot-bug
Rémi Verschelde
2019-06-27
1
-2
/
+24
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update emitting status on one-shot particles
clayjohn
2019-06-25
1
-2
/
+24
*
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properly set emitting when particles restart
clayjohn
2019-06-21
1
-0
/
+1
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*
Warn when using GPU particles with GLES2
Rémi Verschelde
2019-02-09
1
-0
/
+5
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Make 2D particles work OOTB (again)
JFonS
2018-11-13
1
-0
/
+14
*
Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D
JFonS
2018-11-04
1
-35
/
+1
*
Move ParticlesMaterial code to its own resource file
Rémi Verschelde
2018-09-04
1
-3
/
+6
*
Particles: Allow speed_scale at 0 in property hint, equivalent to pause
Rémi Verschelde
2018-08-24
1
-1
/
+1
*
Particles2D: fix editing Visibility Rect from inspector
Natrim
2018-08-17
1
-8
/
+8
*
Allow editing of some unbound properties when hinted (or no range hinted)
Juan Linietsky
2018-05-16
1
-2
/
+2
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Set particles emitting to false when particles finish emitting with one-shot ...
MrCdK
2017-12-23
1
-4
/
+3
*
Particles2D: Fix normal map rid.
Andreas Haas
2017-12-06
1
-1
/
+1
*
Rename Rect3 to AABB.
Ferenc Arn
2017-11-17
1
-3
/
+3
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Merge pull request #10351 from neikeq/enums-are-for-the-weak
Juan Linietsky
2017-08-21
1
-2
/
+2
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ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-20
1
-2
/
+2
*
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Merge pull request #10319 from neikeq/pr-engine-editor-hint
Juan Linietsky
2017-08-20
1
-1
/
+2
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Removes editor_hint from SceneTree
Ignacio Etcheverry
2017-08-19
1
-1
/
+2
*
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Disabling Particles::one_shot restarts emission
Zher Huei Lee
2017-08-12
1
-0
/
+2
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*
Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-6
/
+6
*
Ability to pause particles, closes #3675
Juan Linietsky
2017-08-07
1
-0
/
+9
*
Initialize Particles2D draw order property
L. Krause
2017-08-05
1
-0
/
+1
*
Usability improvements for folding. Unfortunately SpatialMaterial broke compa...
Juan Linietsky
2017-06-25
1
-3
/
+4
*
Ability to restart particle system with a function call
Juan Linietsky
2017-06-25
1
-1
/
+22
*
Properly exposed material types everywhere.
Juan Linietsky
2017-06-22
1
-1
/
+1
*
Fix tools=no build
Rémi Verschelde
2017-06-22
1
-0
/
+3
*
2D GPU Particles working..
Juan Linietsky
2017-06-21
1
-973
/
+209
*
renamed occurances of ColorRamp with Gradient
Karroffel
2017-06-14
1
-24
/
+24
*
renamed all Rect2.pos to Rect2.position
alexholly
2017-06-04
1
-2
/
+2
*
-Added .hdr format support
Juan Linietsky
2017-05-28
1
-3
/
+3
*
Merge pull request #8321 from RandomShaper/zero-preprocess-particles2d
Rémi Verschelde
2017-04-09
1
-1
/
+1
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Allow zero preprocess time for Particles2D
Pedro J. Estébanez
2017-04-08
1
-1
/
+1
*
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Particles2D: Fix flip property (again).
Andreas Haas
2017-04-09
1
-4
/
+4
*
|
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
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/
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-437
/
+377
*
Various fixes detected using PVS-Studio static analyzer.
Thaer Razeq
2017-02-28
1
-0
/
+1
*
Use the common PRNG in 2D particles code.
Ferenc Arn
2017-02-27
1
-18
/
+6
*
Merge pull request #7897 from RandomShaper/particles2d-process-mode
Rémi Verschelde
2017-02-27
1
-2
/
+26
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*
Add process mode option to Particles2D
Pedro J. Estébanez
2017-02-27
1
-2
/
+26
*
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Add emission_finished signal to Particles2D
Bojidar Marinov
2017-02-25
1
-9
/
+4
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