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path: root/scene/2d/particles_2d.cpp
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* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Set particles emitting to false when particles finish emitting with one-shot ...MrCdK2017-12-231-4/+3
* Particles2D: Fix normal map rid.Andreas Haas2017-12-061-1/+1
* Rename Rect3 to AABB.Ferenc Arn2017-11-171-3/+3
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Merge pull request #10351 from neikeq/enums-are-for-the-weakJuan Linietsky2017-08-211-2/+2
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| * ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry2017-08-201-2/+2
* | Merge pull request #10319 from neikeq/pr-engine-editor-hintJuan Linietsky2017-08-201-1/+2
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| * Removes editor_hint from SceneTreeIgnacio Etcheverry2017-08-191-1/+2
* | Disabling Particles::one_shot restarts emissionZher Huei Lee2017-08-121-0/+2
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* Removes type information from method bindsIgnacio Etcheverry2017-08-101-6/+6
* Ability to pause particles, closes #3675Juan Linietsky2017-08-071-0/+9
* Initialize Particles2D draw order propertyL. Krause2017-08-051-0/+1
* Usability improvements for folding. Unfortunately SpatialMaterial broke compa...Juan Linietsky2017-06-251-3/+4
* Ability to restart particle system with a function callJuan Linietsky2017-06-251-1/+22
* Properly exposed material types everywhere.Juan Linietsky2017-06-221-1/+1
* Fix tools=no buildRémi Verschelde2017-06-221-0/+3
* 2D GPU Particles working..Juan Linietsky2017-06-211-973/+209
* renamed occurances of ColorRamp with GradientKarroffel2017-06-141-24/+24
* renamed all Rect2.pos to Rect2.positionalexholly2017-06-041-2/+2
* -Added .hdr format supportJuan Linietsky2017-05-281-3/+3
* Merge pull request #8321 from RandomShaper/zero-preprocess-particles2dRémi Verschelde2017-04-091-1/+1
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| * Allow zero preprocess time for Particles2DPedro J. Estébanez2017-04-081-1/+1
* | Particles2D: Fix flip property (again).Andreas Haas2017-04-091-4/+4
* | Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
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* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-437/+377
* Various fixes detected using PVS-Studio static analyzer.Thaer Razeq2017-02-281-0/+1
* Use the common PRNG in 2D particles code.Ferenc Arn2017-02-271-18/+6
* Merge pull request #7897 from RandomShaper/particles2d-process-modeRémi Verschelde2017-02-271-2/+26
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| * Add process mode option to Particles2DPedro J. Estébanez2017-02-271-2/+26
* | Add emission_finished signal to Particles2DBojidar Marinov2017-02-251-9/+4
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* Rename the _MD macro to D_METHODHein-Pieter van Braam2017-02-131-62/+62
* Remove use of _SCS from ADD_METHODHein-Pieter van Braam2017-02-131-29/+29
* Particles2D: implement texture flip parameters.Andreas Haas2017-02-101-0/+4
* Overloaded basic math funcs (double and float variants). Use real_t rather th...Ferenc Arn2017-01-161-3/+3
* Renamed most signals so they refer to:Juan Linietsky2017-01-121-2/+2
* Type renames:Juan Linietsky2017-01-111-6/+6
* Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky2017-01-071-3/+3
* -Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky2017-01-041-1/+1
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-62/+62
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Particles2D: Fix initial size randomness property having no effect.Andreas Haas2016-12-031-1/+1
* -Added configuration warning system for nodesJuan Linietsky2016-05-171-0/+8
* remove trailing whitespaceHubert Jarosz2016-03-091-2/+2
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* -fix range limit issue in Particles2D, closes #2411Juan Linietsky2015-12-311-2/+2
* Added a reset() function to Particles2D, fixes #2472, fixes #2468reduz2015-12-291-0/+10
* Several performance improvements, mainly in loading and instancing scenes and...Juan Linietsky2015-06-291-18/+18
* Add get_color_at_offset(). Ensure correct points order.Biliogadafr2015-05-261-29/+1
* Replace color phases with color ramp for Particles2D.Biliogadafr2015-05-241-59/+109