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path: root/scene/2d/sample_player_2d.cpp
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* Oops! Audio engine has vanished :DJuan Linietsky2017-01-151-263/+0
* -Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky2017-01-041-3/+4
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-12/+12
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* -Added trigger mode to tracks, useful for properties that work as triggers, s...Juan Linietsky2016-06-191-1/+1
* -Added configuration warning system for nodesJuan Linietsky2016-05-171-0/+9
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Rename _voice_count to _polyphony in SamplePlayer to be consistent with Sampl...Rémi Verschelde2015-09-261-1/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* -refresh play options in property when setting samplelibrary (#1016)Juan Linietsky2015-01-021-0/+1
* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-051-1/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+252