Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Refactor pixel snapping. | reduz | 2020-10-30 | 1 | -2/+4 |
* | fix(sprite2d): Rect is not handling pixel snap | Eric Tuvesson | 2020-10-27 | 1 | -0/+3 |
* | Refactored 2D shader and lighting system | reduz | 2020-10-24 | 1 | -56/+1 |
* | Reorder sprite h_frames & v_frames | Jonathan Vice | 2020-08-31 | 1 | -1/+1 |
* | Style: Enforce braces around if blocks and loops | Rémi Verschelde | 2020-05-14 | 1 | -19/+38 |
* | Style: Enforce separation line between function definitions | Rémi Verschelde | 2020-05-14 | 1 | -0/+5 |
* | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde | 2020-05-14 | 1 | -35/+0 |
* | Renaming of servers for coherency. | Juan Linietsky | 2020-03-27 | 1 | -1/+1 |
* | Renamed 2D and 3D nodes to make their types explicit | Juan Linietsky | 2020-03-27 | 1 | -0/+539 |