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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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scene
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2d
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tile_map.cpp
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Author
Age
Files
Lines
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Live edit WORK IN PROGRESS
Juan Linietsky
2015-08-02
1
-0
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+5
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-new collision layer & mask system for 2D, for more flexible collision masking
Juan Linietsky
2015-05-03
1
-5
/
+27
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-try to avoid errors when path using ".." is present in script include, fixes...
Juan Linietsky
2015-04-18
1
-5
/
+4
*
-renamed function to get object from instance id
Juan Linietsky
2015-04-18
1
-0
/
+15
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fixed navigation tile issue, fixes #1581
Juan Linietsky
2015-04-09
1
-9
/
+11
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Fix compie error in TileMap::_fix_cell_transform(...)
marynate
2015-03-09
1
-5
/
+6
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lot of work on 2D lighting and isometric maps
Juan Linietsky
2015-03-09
1
-39
/
+269
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Merge branch 'master' of https://github.com/okamstudio/godot
Carl Olsson
2015-02-15
1
-16
/
+33
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Replace body_mode property with use_kinematic flag.
Carl Olsson
2015-02-14
1
-10
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+11
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Added body mode property to TileMap to select between static and kinematic ph...
Carl Olsson
2015-02-13
1
-17
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+34
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Reorder tile transforms so transpose occurs before flips. Much more intuitive...
Carl Olsson
2015-02-13
1
-7
/
+10
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Moved wrapper function to TileMapEditor.
Carl Olsson
2015-02-11
1
-5
/
+0
*
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Revert variant arg length to 5 and add 5 arg wrapper function for TileMap set...
Carl Olsson
2015-02-11
1
-0
/
+5
*
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Working TileMap tile transpose transform.
Carl Olsson
2015-02-02
1
-18
/
+9
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Prep for tile transpose transform.
Carl Olsson
2015-01-19
1
-4
/
+29
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/
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SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
1
-6
/
+6
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-added custom metadata to physics shapes (2D only for now)
Juan Linietsky
2014-10-16
1
-0
/
+3
*
missing fils from yesterday comit.
Juan Linietsky
2014-10-03
1
-1
/
+2
*
Huge Amount of BugFix
Juan Linietsky
2014-10-03
1
-12
/
+194
*
Fixed too many little issues, check the issues closed today.
Juan Linietsky
2014-09-21
1
-0
/
+1
*
Fixing Issues...
Juan Linietsky
2014-09-19
1
-1
/
+19
*
Bug Fixes
Juan Linietsky
2014-06-29
1
-1
/
+46
*
A bit of everything:
Juan Linietsky
2014-05-14
1
-0
/
+21
*
heck
Juan Linietsky
2014-04-19
1
-5
/
+20
*
-Fixed viewport stretch bugs
Juan Linietsky
2014-04-18
1
-2
/
+2
*
-scripts are converted to bytecode on export
Juan Linietsky
2014-02-25
1
-2
/
+2
*
ho
Juan Linietsky
2014-02-23
1
-2
/
+2
*
-improved physics ccd
Juan Linietsky
2014-02-19
1
-2
/
+5
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GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+592