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Redot Engine – Multi-platform 2D and 3D game engine
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scene
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2d
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tile_map_layer.cpp
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Author
Age
Files
Lines
*
Remove almost all remaining dependencies of TileMapLayer on TileMap
Gilles Roudière
2024-02-29
1
-117
/
+221
*
Prevent threading problems in `TileMap`
A Thousand Ships
2024-02-27
1
-4
/
+9
*
Remove word duplicates in comments and strings, and fix casing and punctuation
Robert Yevdokimov
2024-02-23
1
-2
/
+2
*
Fixes a memory leak with TileMap runtime updates
Gilles Roudière
2024-02-21
1
-8
/
+19
*
Merge pull request #88190 from Eoin-ONeill-Yokai/bugfix/materials-tilemap2d
Rémi Verschelde
2024-02-13
1
-1
/
+1
|
\
|
*
Fix regression where tile-specific materials were ignored.
Eoin O'Neill
2024-02-10
1
-1
/
+1
*
|
Change TileMapEditor to TileMapLayerEditor
Gilles Roudière
2024-02-12
1
-147
/
+175
|
/
*
Make TileMapLayers extend Node2D and work as children of TileMap
Gilles Roudière
2024-01-17
1
-295
/
+351
*
Fix some TileMap debug drawing truncating to ints
kleonc
2024-01-14
1
-4
/
+4
*
Fix TileMap quadrant canvas item position not being local
kleonc
2024-01-08
1
-1
/
+1
*
Move TileMapLayer to its own files
Gilles Roudière
2024-01-05
1
-0
/
+2886