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Redot Engine – Multi-platform 2D and 3D game engine
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scene
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2d
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touch_screen_button.h
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Merge commit godotengine/godot@87318a2fb7fffeb72adca934e31915be077c3d1f
Spartan322
2024-11-06
1
-2
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+2
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Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED`
Michael Alexsander
2024-11-02
1
-2
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+2
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
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+2
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Move 2D-only resources to their own folder
Aaron Franke
2024-02-26
1
-1
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+1
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Add compatibility properties to `TouchScreenButton`
Ninni Pipping
2023-07-02
1
-0
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+3
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Merge pull request #55665 from KoBeWi/you_touched_my_TouchScreeenButton
Rémi Verschelde
2022-01-13
1
-3
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+3
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Rename TouchScreenButton's textures
kobewi
2021-12-06
1
-3
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+3
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Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
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+2
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Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-23
1
-1
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+1
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Initialize class variables with default values in scene/ [1/2]
Rafał Mikrut
2021-02-07
1
-5
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+5
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Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
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+2
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Add override keywords.
Marcel Admiraal
2020-07-10
1
-3
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+3
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
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+0
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Texture refactor
Juan Linietsky
2020-02-11
1
-6
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+6
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Don't compile editor-only function when tools=no
Gilles Roudière
2020-01-09
1
-2
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+5
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Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
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+2
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Scene: Ensure classes match their header filename
Rémi Verschelde
2019-02-12
1
-0
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+115