| Commit message (Expand) | Author | Age | Files | Lines |
* | Merge commit godotengine/godot@f128f383e892865379cb8b14e7bcc9858efe2973 | Spartan322 | 2024-11-27 | 1 | -0/+3 |
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| * | Ensure primitive meshes are created before connected to changed signal. | Trevor Davenport | 2024-11-26 | 1 | -0/+3 |
* | | Merge commit godotengine/godot@d09d82d433b03bb3773fd2a8cc8d6ccc2f8739ce | Spartan322 | 2024-11-26 | 3 | -3/+10 |
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| * | Merge pull request #95711 from TokageItLab/warn-oneshot-prop | Thaddeus Crews | 2024-11-22 | 3 | -3/+10 |
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| | * | Add hint for oneshot & warning when it will be updated continuously | Silc Lizard (Tokage) Renew | 2024-11-11 | 3 | -3/+10 |
* | | | Merge commit godotengine/godot@fd4c29a189e53a1e085df5b9b9a05cac9351b3ef | Spartan322 | 2024-11-19 | 2 | -5/+20 |
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| * | | Fix obstacle avoidance and 3D editor ignoring transform | Rie | 2024-11-16 | 2 | -5/+20 |
* | | | Merge commit godotengine/godot@6c05ec3d6732cac44cf85c91db7d3fd1075bcb23 | Spartan322 | 2024-11-15 | 1 | -1/+1 |
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| * | | Fix setting TileMap data compatibility format broken by #98898. | Mack | 2024-11-15 | 1 | -1/+1 |
* | | | Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0e | Spartan322 | 2024-11-12 | 8 | -9/+59 |
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| * | | Merge pull request #99030 from tracefree/obstacle_2d_transform | Thaddeus Crews | 2024-11-12 | 2 | -5/+29 |
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| | * | | Make use of NavigationObstacle2D's transform | Rie | 2024-11-11 | 2 | -5/+29 |
| * | | | Merge pull request #98951 from AThousandShips/fix_more_super_call | Thaddeus Crews | 2024-11-12 | 2 | -2/+2 |
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| | * | | | Fix a few more super calls in `get_configuration_warnings` methods | A Thousand Ships | 2024-11-08 | 2 | -2/+2 |
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| * | | | Merge pull request #96188 from Khusheete/tilemaplayer-cell-update | Thaddeus Crews | 2024-11-11 | 2 | -0/+25 |
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| | * | | | Add `TileMapLayer._update_cells` virtual callback called when the TileMapLaye... | Souchet Ferdinand | 2024-11-11 | 2 | -0/+25 |
| * | | | | Merge pull request #92986 from Repiteo/core/ref-instantiate-integration | Thaddeus Crews | 2024-11-11 | 1 | -1/+1 |
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| | * | | | | Core: Integrate `Ref::instantiate` where possible | Thaddeus Crews | 2024-11-10 | 1 | -1/+1 |
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| * / / / | CI: Update Linux runners to Ubuntu 24.04 | Thaddeus Crews | 2024-11-10 | 1 | -1/+2 |
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* | | | | Merge commit godotengine/godot@0f5f3bc9546b46b2029fc8896dc859697f1eab97 | Spartan322 | 2024-11-11 | 1 | -0/+2 |
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| * | | | Merge pull request #98773 from KeyboardDanni/tileset_collision_priority | Thaddeus Crews | 2024-11-10 | 1 | -0/+2 |
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| | * | | Add collision priority property to TileSet physics layers | Danni | 2024-11-02 | 1 | -0/+2 |
* | | | | Merge commit godotengine/godot@87318a2fb7fffeb72adca934e31915be077c3d1f | Spartan322 | 2024-11-06 | 35 | -77/+95 |
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| * | | | Compile certain `CanvasItem._edit_*()` functions with `DEBUG_ENABLED` | Michael Alexsander | 2024-11-02 | 35 | -77/+95 |
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* | | | Merge commit godotengine/godot@c6c464cf9ae56e8b68620af65125dd980d0e8122 | Spartan322 | 2024-11-02 | 6 | -0/+21 |
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| * | | Merge pull request #98637 from SubmergedTree/creating-light-occluder-2d-polyg... | Thaddeus Crews | 2024-10-31 | 1 | -0/+1 |
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| | * | | creating LightOccluder2D polygon makes exclamation mark in scene tree disappear | Jannik Seemann | 2024-10-29 | 1 | -0/+1 |
| * | | | Add "Game" editor for better runtime debugging | Michael Alexsander | 2024-10-30 | 5 | -0/+20 |
* | | | | Merge commit godotengine/godot@8004c7524fb9f43425c4d6f614410a76678e0f7c | Spartan322 | 2024-10-30 | 3 | -5/+5 |
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| * | | | Set clang-format `RemoveSemicolon` rule to `true` | Adam Scott | 2024-10-25 | 3 | -5/+5 |
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* | | | Fix copyright headers referring to Godot | Spartan322 | 2024-10-27 | 102 | -204/+204 |
* | | | Merge commit godotengine/godot@b3bcb2dc14691f7729984128dca26a844f662fa1 | Spartan322 | 2024-10-22 | 1 | -5/+4 |
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| * | | Merge pull request #96629 from ditiem-games/path2d | Thaddeus Crews | 2024-10-21 | 1 | -5/+4 |
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| | * | | Update FollowPath2D children of Path2D when a curve_changed event occurs | David Trallero | 2024-09-06 | 1 | -5/+4 |
* | | | | Merge commit godotengine/godot@af77100e394dcaca609b15bef815ed17475e51ed | Spartan322 | 2024-10-15 | 1 | -0/+13 |
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| * | | | Merge pull request #97770 from tdaven/fix-94151 | Thaddeus Crews | 2024-10-14 | 1 | -0/+13 |
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| | * | | | Fix immediate mesh modifications that don't call set_mesh | Trevor Davenport | 2024-10-03 | 1 | -0/+13 |
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* | | | | Merge commit godotengine@92e51fca7247c932f95a1662aefc28aca96e8de6 | Spartan322 | 2024-10-14 | 2 | -23/+23 |
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| * | | | Use local vector for skeleton | Nazarii | 2024-10-02 | 2 | -23/+23 |
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* / / | Rebrand preambles to Redot | Dubhghlas McLaughlin | 2024-10-11 | 102 | -0/+204 |
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* | | Merge pull request #95132 from LeonStansfield/gpu_particles_ui_consistency | Rémi Verschelde | 2024-10-01 | 2 | -7/+7 |
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| * | | Revent DRAW_ORDER_INDEX to DRAW_ORDER_LIFETIME default particle params for co... | Leon Stansfield | 2024-08-04 | 1 | -1/+1 |
| * | | Adjusted listings of parameters displayed in inspector to be consistent accro... | Leon Stansfield | 2024-08-04 | 2 | -8/+8 |
* | | | SCons: Add unobtrusive type hints in SCons files | Thaddeus Crews | 2024-09-25 | 3 | -0/+3 |
* | | | Merge pull request #93786 from alvinhochun/viewport-pixel-snap-fix | Rémi Verschelde | 2024-09-25 | 1 | -1/+5 |
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| * | | | Prevent jitter in Parallax2D | Mark DiBarry | 2024-09-23 | 1 | -1/+5 |
* | | | | Move Godot Physics 2D into a module; add dummy 2D physics server | Ricardo Buring | 2024-09-23 | 1 | -1/+1 |
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* | | | Style: Apply new `clang-format` changes | Thaddeus Crews | 2024-09-20 | 1 | -1/+1 |
* | | | Merge pull request #93353 from AThousandShips/config_warning_fix | Rémi Verschelde | 2024-09-08 | 13 | -13/+13 |
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| * | | Fix super call in various `get_configuration_warnings` methods | A Thousand Ships | 2024-09-05 | 13 | -13/+13 |