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* Document converting a TileMap node to TileMapLayer using the editorHugo Locurcio2024-08-071-0/+2
* Merge pull request #94147 from MovaUA/fixes/node-configuration-warning-dialog...Rémi Verschelde2024-07-111-1/+1
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| * Fix Issue #94145 Incorrect text in the Node Configuration Warning dialogValeriy Molchanov2024-07-091-1/+1
* | Fix a bunch of orphan StringName errors at ProjectSettings/Editor exitYuri Rubinsky2024-07-091-0/+1
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* Merge pull request #94014 from markdibarry/parallax-snapRémi Verschelde2024-07-091-1/+6
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| * Add pixel snap for Parallax2DMark DiBarry2024-07-071-1/+6
* | Merge pull request #94039 from rburing/fix_physics_tickcounterRémi Verschelde2024-07-073-6/+1
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| * | Fix physics tick counterRicardo Buring2024-07-073-6/+1
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* | Merge pull request #94036 from rburing/fti_fix_pauseRémi Verschelde2024-07-071-0/+6
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| * | Fixed Timestep Interpolation: Fix behaviour on pauseRicardo Buring2024-07-071-0/+6
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* / Remove unused assignment in Parallax2DMark DiBarry2024-07-071-4/+3
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* Merge pull request #93747 from KoBeWi/layer_of_bugsRémi Verschelde2024-06-291-1/+1
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| * Fix some TileMapLayer editing problemskobewi2024-06-291-1/+1
* | Add alternative pixel roundingMark DiBarry2024-06-292-3/+3
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* Merge pull request #92016 from KoBeWi/pick_layers_like_a_bossRémi Verschelde2024-06-282-0/+10
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| * Allow selecting TileMapLayers by clicking themkobewi2024-05-162-0/+10
* | Fix AnimationSprite2D/3D::play using wrong end_frameRobocraft9992024-06-261-1/+4
* | Merge pull request #93368 from rburing/fti_skinningRémi Verschelde2024-06-202-7/+76
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| * | Physics interpolation: Fix 2D skinningRicardo Buring2024-06-202-7/+76
* | | Merge pull request #91382 from adamscott/sample-playerRémi Verschelde2024-06-192-2/+36
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| * | | Add samples playback supportAdam Scott2024-06-182-2/+36
* | | | Merge pull request #93279 from rburing/fti_tile_map_layerRémi Verschelde2024-06-182-5/+49
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| * | | Fix TileMapLayer not respecting physics interpolation modeRicardo Buring2024-06-182-5/+49
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* | | Merge pull request #89572 from markdibarry/parallax_scale_regressionRémi Verschelde2024-06-171-2/+2
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| * | Avoid mirror scaling for ParallaxLayermarkdibarry2024-03-241-2/+2
* | | Update Camera2D gizmos when screen size changeskobewi2024-06-112-0/+19
* | | Fix NavigationRegion2D debug not clearing canvas itemsmix82024-06-101-0/+1
* | | Implement X-draw-order switch in TileMapLayerGilles Roudière2024-06-102-10/+47
* | | Merge pull request #92283 from KoBeWi/code_simpletonRémi Verschelde2024-05-301-1/+1
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| * | | Automatically use property count in PropertyListHelperkobewi2024-05-251-1/+1
* | | | Improve NavigationRegion2D debug performancesmix82024-05-282-24/+160
* | | | Fix Parallax2D fixed timestep interpolationRicardo Buring2024-05-261-1/+3
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* | | Remove some TileMap dependencies from TileMapLayerkobewi2024-05-214-94/+94
* | | Fix 2d sdf collision for TileMapLayercosparks2024-05-201-0/+1
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* | Merge pull request #91936 from jsjtxietian/body-connectRémi Verschelde2024-05-151-2/+6
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| * | Avoid duplicate connect in `Joint2D::_update_joint` and Joint3Djsjtxietian2024-05-151-2/+6
* | | [Scene] Add SceneStringNames::pressedA Thousand Ships2024-05-141-2/+2
* | | Merge pull request #91929 from matheusmdx/fix-error-91914Rémi Verschelde2024-05-141-1/+1
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| * | | Fix error in AudioStreamPlayer2Dmatheusmdx2024-05-141-1/+1
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* / / Use Core/Scene stringnames consistentlykobewi2024-05-1316-29/+10
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* | Add shorthand for using singleton string nameskobewi2024-05-1115-107/+107
* | Fix PropertyListHelper::_get_property returning a valid value even if an inde...Gilles Roudière2024-05-101-0/+1
* | Merge pull request #90966 from Calinou/debug-draw-use-runtime-colorsRémi Verschelde2024-05-071-1/+1
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| * | Use same colors for editor and running project for collision/path debugHugo Locurcio2024-04-211-1/+1
* | | Reduce and prevent unnecessary random-access to `List`A Thousand Ships2024-05-042-5/+3
* | | [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`A Thousand Ships2024-05-021-1/+1
* | | Expose is_part_of_edited_scene()kobewi2024-04-261-4/+4
* | | Merge pull request #91076 from Bn-Fang/masterRémi Verschelde2024-04-241-1/+1
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| * | | Fixed Typo in Camera 2D node's anchor modeBn-Fang2024-04-231-1/+1
* | | | Fix errors and warnings when loading Skeleton2D Modificationsjohnsonbaugh2024-04-231-27/+38
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