| Commit message (Expand) | Author | Age | Files | Lines |
* | Renamed 2D and 3D nodes to make their types explicit | Juan Linietsky | 2020-03-27 | 5 | -175/+175 |
* | Open sub-windows as embedded if the OS does not support them | Juan Linietsky | 2020-03-26 | 1 | -1/+1 |
* | Popups are now windows also (broken!) | Juan Linietsky | 2020-03-26 | 2 | -0/+17 |
* | Working multiple window support, including editor | Juan Linietsky | 2020-03-26 | 2 | -2/+40 |
* | Refactored input, goes all via windows now. | Juan Linietsky | 2020-03-26 | 2 | -7/+7 |
* | Added a Window node, and made it the scene root. | Juan Linietsky | 2020-03-26 | 7 | -7/+7 |
* | Effective DisplayServer separation, rename X11 -> LinuxBSD | Juan Linietsky | 2020-03-26 | 2 | -3/+4 |
* | Refactored Input, create DisplayServer and DisplayServerX11 | Juan Linietsky | 2020-03-26 | 2 | -3/+4 |
* | Fix volume interpolation in positional audio nodes | Waridley | 2020-03-25 | 1 | -1/+1 |
* | Remove unused classes and stray headers | Rémi Verschelde | 2020-03-24 | 2 | -154/+0 |
* | Merge pull request #37169 from AndreaCatania/AndreaCatania-patch-2 | Rémi Verschelde | 2020-03-20 | 1 | -0/+1 |
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| * | Fixes navigation path reset | Andrea Catania | 2020-03-19 | 1 | -0/+1 |
* | | Fix visibility enabler flag toggling | Tomasz Chabora | 2020-03-17 | 1 | -12/+9 |
* | | Style: Set clang-format Standard to Cpp11 | Rémi Verschelde | 2020-03-17 | 5 | -8/+8 |
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* | Fix inverted use of Camera2D.offset_v | Eevee | 2020-02-29 | 1 | -2/+2 |
* | Signals: Manually port most of remaining connect_compat uses | Rémi Verschelde | 2020-02-28 | 8 | -64/+46 |
* | Signals: Port connect calls to use callable_mp | Rémi Verschelde | 2020-02-28 | 8 | -28/+16 |
* | Merge pull request #36388 from AndreaCatania/some_renames | Rémi Verschelde | 2020-02-28 | 2 | -22/+22 |
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| * | Renamed NavigationPolygonInstance to NavigationRegion2D | Andrea Catania | 2020-02-28 | 2 | -22/+22 |
* | | Reimplement Mutex with C++'s <mutex> | Pedro J. Estébanez | 2020-02-26 | 6 | -146/+97 |
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* | Added missing destructor for Navigation2D | Dominik 'dreamsComeTrue' Jasiński | 2020-02-25 | 2 | -0/+5 |
* | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky | 2020-02-25 | 21 | -106/+106 |
* | Added StringName as a variant type. | Juan Linietsky | 2020-02-21 | 4 | -4/+4 |
* | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky | 2020-02-20 | 15 | -55/+55 |
* | Fix MIMPAMPS typos in constants throughout the engine | Andrii Doroshenko (Xrayez) | 2020-02-20 | 2 | -5/+5 |
* | Added utility functions to the new NavigationServer: | Andrea Catania | 2020-02-18 | 2 | -2/+14 |
* | Fix arguments/default values in CanvasItem bindings | Rémi Verschelde | 2020-02-18 | 2 | -12/+12 |
* | PoolVector is gone, replaced by Vector | Juan Linietsky | 2020-02-18 | 14 | -138/+135 |
* | Reduce AudioStreamPlayer's pitch_scale max value | WARIO-MDMA | 2020-02-15 | 1 | -1/+1 |
* | Fixes memory leak in NavigationPolygon | Haoyu Qiu | 2020-02-14 | 2 | -2/+6 |
* | Merge pull request #36145 from akien-mga/remove-deprecated-friction-bounce | Rémi Verschelde | 2020-02-12 | 2 | -153/+0 |
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| * | Remove deprecated PhysicsBody friction and bounce parameters | Rémi Verschelde | 2020-02-12 | 2 | -153/+0 |
* | | ObjectID converted to a structure, fixes many bugs where used incorrectly as ... | Juan Linietsky | 2020-02-12 | 9 | -20/+19 |
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* | Vulkan: Move thirdparty code out of drivers, style fixes | Rémi Verschelde | 2020-02-11 | 4 | -6/+6 |
* | Fixed 2D and 3D CPU Particles | Juan Linietsky | 2020-02-11 | 1 | -14/+14 |
* | Several fixes to 3D rendering, and multimesh implementation. | Juan Linietsky | 2020-02-11 | 1 | -2/+2 |
* | Add static Vulkan loader. | bruvzg | 2020-02-11 | 1 | -0/+2 |
* | Completed material/2D shader support (missing SCREEN_TEXTURE) | Juan Linietsky | 2020-02-11 | 2 | -30/+34 |
* | Modified light rendering to make it more compatible. | Juan Linietsky | 2020-02-11 | 2 | -20/+0 |
* | 2D lighting seems more or less complete. | Juan Linietsky | 2020-02-11 | 2 | -7/+3 |
* | Normalmapping and Specularmapping working in 2D engine | Juan Linietsky | 2020-02-11 | 6 | -6/+193 |
* | Bugfixes and ability to better specify filter and repeat modes everywhere. | Juan Linietsky | 2020-02-11 | 9 | -95/+228 |
* | A lot of progress with canvas rendering, still far from working. | Juan Linietsky | 2020-02-11 | 6 | -41/+44 |
* | Texture refactor | Juan Linietsky | 2020-02-11 | 25 | -146/+146 |
* | - Integrated NavigationServer and Navigation2DServer. | Andrea Catania | 2020-02-10 | 10 | -844/+843 |
* | Merge pull request #32496 from bitstopper/master | Rémi Verschelde | 2020-02-07 | 2 | -5/+35 |
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| * | Fixes broken CPUParticles2D AtlasTextures usage | bitstopper | 2019-10-07 | 2 | -5/+35 |
* | | Merge pull request #35867 from timothyqiu/path-update | Rémi Verschelde | 2020-02-06 | 1 | -2/+8 |
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| * | | Updates Path2D in debugging if navigation is visible | Haoyu Qiu | 2020-02-03 | 1 | -2/+8 |
* | | | Remove duplicate ERR_PRINT macro. | Marcel Admiraal | 2020-02-05 | 1 | -1/+1 |
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