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Redot Engine – Multi-platform 2D and 3D game engine
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path:
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scene
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3d
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collision_object.h
Commit message (
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Author
Age
Files
Lines
*
Renamed 2D and 3D nodes to make their types explicit
Juan Linietsky
2020-03-27
1
-119
/
+0
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Implemented Soft body
AndreaCatania
2018-07-23
1
-0
/
+1
*
Before I forget, add warnings on areas without children (should not break any...
Juan Linietsky
2018-01-18
1
-0
/
+2
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
expose missing CollisionShape API for CollisionObject
Jakub Grzesik
2017-07-24
1
-0
/
+1
*
Lots of work on Audio & Physics engine:
Juan Linietsky
2017-07-15
1
-22
/
+35
*
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-20
/
+16
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-1
/
+1
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
Huge Amount of BugFix
Juan Linietsky
2014-10-03
1
-2
/
+7
*
3D Physics Rework, Other Stuff
Juan Linietsky
2014-09-15
1
-0
/
+9
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+90