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path: root/scene/3d/collision_polygon_3d.h
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* Split monolithic physics class filessmix82024-02-271-82/+0
* Move 3D-only resources to their own folderAaron Franke2024-02-261-1/+1
* Revert "Update Node::get_configuration_warnings signature"Rémi Verschelde2024-02-171-1/+1
* Update Node::get_configuration_warnings signatureRedMser2024-02-081-1/+1
* Internally rename parent to collision_object in CollisionPolygon(2D/3D)Aaron Franke2023-06-221-1/+1
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Change return type of `get_configuration_warnings` to `PackedStringArray`Marc Gilleron2022-09-191-1/+1
* Code quality: Fix header guards consistencyRémi Verschelde2022-07-251-1/+1
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Use Array for node configuration warningsNathan Franke2021-04-111-1/+1
* Implement CollisionPolygon3D marginhoontee2021-02-111-0/+4
* Initialize class variables with default values in scene/ [1/2]Rafał Mikrut2021-02-071-5/+5
* Use real_t in physics nodesAaron Franke2021-01-291-3/+3
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Add override keywords.Marcel Admiraal2020-07-101-1/+1
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-1/+0
* Renamed 2D and 3D nodes to make their types explicitJuan Linietsky2020-03-271-0/+79