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Redot Engine – Multi-platform 2D and 3D game engine
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scene
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3d
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gi_probe.cpp
Commit message (
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Author
Age
Files
Lines
*
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
1
-22
/
+22
*
Renamed 2D and 3D nodes to make their types explicit
Juan Linietsky
2020-03-27
1
-5
/
+5
*
Effective DisplayServer separation, rename X11 -> LinuxBSD
Juan Linietsky
2020-03-26
1
-1
/
+1
*
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-25
1
-7
/
+7
*
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-18
1
-15
/
+15
*
doc: Sync classref with current source
Rémi Verschelde
2020-02-12
1
-3
/
+2
*
Fix code formatting issues and VS compilation
Rémi Verschelde
2020-02-11
1
-2
/
+1
*
Improved Voxel AO settings.
Juan Linietsky
2020-02-11
1
-9
/
+9
*
Several fixes to GIProbes
Juan Linietsky
2020-02-11
1
-4
/
+55
*
Fix export template compilation
Pedro J. Estébanez
2020-02-11
1
-0
/
+2
*
AO support for GIProbe (right on time for Godot Sprint!)
Juan Linietsky
2020-02-11
1
-0
/
+28
*
GIProbe now generates a distance field on bake using CPU, for better compatib...
Juan Linietsky
2020-02-11
1
-4
/
+17
*
More GIProbe work and fixes
Juan Linietsky
2020-02-11
1
-0
/
+1
*
GIProbes working.
Juan Linietsky
2020-02-11
1
-218
/
+125
*
Update copyright statements to 2020
Rémi Verschelde
2020-01-01
1
-2
/
+2
*
GIProbe::bake: Remove check for ownership
PtrMan
2019-11-21
1
-4
/
+0
*
Notify changes in properties that can be edited by 3D gizmos
Hugo Locurcio
2019-07-10
1
-0
/
+1
*
Fix various memory leaks and errors
Bojidar Marinov
2019-07-02
1
-0
/
+1
*
Tweak some editor property hints to be more flexible and consistent
Hugo Locurcio
2019-06-16
1
-1
/
+1
*
add warning to GIProbe when using GLES2
clayjohn
2019-03-03
1
-0
/
+10
*
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
1
-2
/
+2
*
Ability to disable scale in nodes, closes #19927
Juan Linietsky
2018-07-18
1
-0
/
+1
*
Fixed crash on duplicate GIProbe baking
AndreaCatania
2018-01-11
1
-1
/
+1
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
-Add lightmapper
Juan Linietsky
2017-12-14
1
-997
/
+31
*
Style: Re-apply clang-format over recent invalid additions
Rémi Verschelde
2017-12-10
1
-1
/
+1
*
Update GIProbe data instead of creating a new one on bake
Marc Gilleron
2017-12-09
1
-2
/
+5
*
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-12-07
1
-1
/
+1
*
change default propagation value
Juan Linietsky
2017-11-22
1
-2
/
+2
*
Rename Rect3 to AABB.
Ferenc Arn
2017-11-17
1
-16
/
+16
*
Fix energy not affecting emissive texture in GI baker.
Ferenc Arn
2017-11-15
1
-21
/
+17
*
-Ability to choose operator for emission, closes #10441
Juan Linietsky
2017-11-15
1
-6
/
+13
*
Clean up GI Probe baking, proper button and progress bar.
Juan Linietsky
2017-10-30
1
-1
/
+20
*
Bind unbound enums, rearrange some by value
Poommetee Ketson
2017-10-22
1
-0
/
+1
*
Restored normal bias as default bias in GIProbe
Juan Linietsky
2017-10-04
1
-2
/
+2
*
Merge pull request #10908 from hpvb/fix-unused-variables
Rémi Verschelde
2017-09-12
1
-16
/
+0
|
\
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*
Fix unused variable warnings
Hein-Pieter van Braam
2017-09-08
1
-16
/
+0
*
|
Remove assignment and declarations in if statements
Hein-Pieter van Braam
2017-09-08
1
-1
/
+2
|
/
*
Check whether stuff is visible before baking it, closes #10525
Juan Linietsky
2017-09-06
1
-14
/
+17
*
Fix use of unitialized variables
Hein-Pieter van Braam
2017-09-02
1
-2
/
+2
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
1
-3
/
+2
*
ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-20
1
-4
/
+4
*
Removes type information from method binds
Ignacio Etcheverry
2017-08-10
1
-3
/
+3
*
Few small GI Probe fixes
Juan Linietsky
2017-07-29
1
-3
/
+3
*
Add object type hint for docs
Poommetee Ketson
2017-07-19
1
-3
/
+3
*
Many fixes to improve GI Probe quality
Juan Linietsky
2017-07-15
1
-1
/
+33
*
renamed all Rect3.pos to Rect3.position
alexholly
2017-06-09
1
-11
/
+11
*
-Added proper access to depth texture from shader
Juan Linietsky
2017-06-07
1
-4
/
+4
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