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Redot Engine – Multi-platform 2D and 3D game engine
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scene
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3d
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label_3d.h
Commit message (
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Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
Expose TextServer justification flags to Label, Label3D, TextMesh and RTL. Ad...
bruvzg
2023-05-15
1
-0
/
+4
*
[Sprite3D/Label3D] Expose alpha antialiasing properties.
bruvzg
2023-01-31
1
-0
/
+8
*
Fix unsafe murmur3 hash use for the default material keys, expose alpha hash ...
bruvzg
2023-01-24
1
-1
/
+7
*
Implement BiDi override mode for GDScript source.
bruvzg
2023-01-18
1
-1
/
+1
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Make `_validate_property` a multilevel method
Yuri Sizov
2022-08-22
1
-1
/
+1
*
Tweak Label3D defaults for better readability
Hugo Locurcio
2022-08-09
1
-3
/
+3
*
Refactor Font configuration and import UI, and Font resources.
bruvzg
2022-07-06
1
-8
/
+0
*
Use custom key structs, instead of raw hashes for the Label3D and TextMesh, t...
bruvzg
2022-07-04
1
-1
/
+23
*
Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextSe...
bruvzg
2022-06-16
1
-11
/
+3
*
[Label3D, 4.x] Monitor default theme font changes, to prevent use of invalid ...
bruvzg
2022-05-23
1
-0
/
+1
*
Replace most uses of Map by HashMap
reduz
2022-05-16
1
-1
/
+1
*
Expose Label3D and Sprite*3D material render priority properties.
bruvzg
2022-04-30
1
-0
/
+8
*
[Label3D] Add offset property.
bruvzg
2022-04-28
1
-0
/
+4
*
Implement Label3D node.
bruvzg
2022-04-22
1
-0
/
+228