| Commit message (Expand) | Author | Age | Files | Lines |
* | Expose TextServer justification flags to Label, Label3D, TextMesh and RTL. Ad... | bruvzg | 2023-05-15 | 1 | -0/+4 |
* | [Sprite3D/Label3D] Expose alpha antialiasing properties. | bruvzg | 2023-01-31 | 1 | -0/+8 |
* | Fix unsafe murmur3 hash use for the default material keys, expose alpha hash ... | bruvzg | 2023-01-24 | 1 | -1/+7 |
* | Implement BiDi override mode for GDScript source. | bruvzg | 2023-01-18 | 1 | -1/+1 |
* | One Copyright Update to rule them all | Rémi Verschelde | 2023-01-05 | 1 | -29/+29 |
* | Make `_validate_property` a multilevel method | Yuri Sizov | 2022-08-22 | 1 | -1/+1 |
* | Tweak Label3D defaults for better readability | Hugo Locurcio | 2022-08-09 | 1 | -3/+3 |
* | Refactor Font configuration and import UI, and Font resources. | bruvzg | 2022-07-06 | 1 | -8/+0 |
* | Use custom key structs, instead of raw hashes for the Label3D and TextMesh, t... | bruvzg | 2022-07-04 | 1 | -1/+23 |
* | Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextSe... | bruvzg | 2022-06-16 | 1 | -11/+3 |
* | [Label3D, 4.x] Monitor default theme font changes, to prevent use of invalid ... | bruvzg | 2022-05-23 | 1 | -0/+1 |
* | Replace most uses of Map by HashMap | reduz | 2022-05-16 | 1 | -1/+1 |
* | Expose Label3D and Sprite*3D material render priority properties. | bruvzg | 2022-04-30 | 1 | -0/+8 |
* | [Label3D] Add offset property. | bruvzg | 2022-04-28 | 1 | -0/+4 |
* | Implement Label3D node. | bruvzg | 2022-04-22 | 1 | -0/+228 |