| Commit message (Expand) | Author | Age | Files | Lines |
* | - Integrated NavigationServer and Navigation2DServer. | Andrea Catania | 2020-02-10 | 1 | -744/+0 |
* | Update copyright statements to 2020 | Rémi Verschelde | 2020-01-01 | 1 | -2/+2 |
* | Add option to create navmesh from objects in group | jfons | 2019-10-16 | 1 | -0/+35 |
* | Various improvements to NavigationMesh generation | jfons | 2019-05-23 | 1 | -1/+83 |
* | Allow or_greater for most properties of NavMesh | Bojidar Marinov | 2019-05-10 | 1 | -12/+12 |
* | Add -Wshadow=local to warnings and fix reported issues. | marxin | 2019-02-20 | 1 | -3/+3 |
* | Update copyright statements to 2019 | Rémi Verschelde | 2019-01-01 | 1 | -2/+2 |
* | Reduce unnecessary COW on Vector by make writing explicit | Hein-Pieter van Braam | 2018-07-26 | 1 | -4/+4 |
* | Bind many more properties to scripts | Bojidar Marinov | 2018-01-12 | 1 | -2/+2 |
* | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
* | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
* | Renamed navmesh/poly_create to navmesh/poly_add since no navmesh is created. | Nathan Warden | 2017-12-15 | 1 | -3/+3 |
* | Recast integration. | Saracen | 2017-09-04 | 1 | -0/+230 |
* | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
* | Convert Object::cast_to() to the static version | Hein-Pieter van Braam | 2017-08-24 | 1 | -5/+5 |
* | Exposed create_from_mesh in Navmesh | TwistedTwigleg | 2017-08-13 | 1 | -0/+2 |
* | Removes type information from method binds | Ignacio Etcheverry | 2017-08-10 | 1 | -2/+2 |
* | Add object type hint for docs | Poommetee Ketson | 2017-07-19 | 1 | -2/+2 |
* | Fixed syntax inconsistency in Vector3.snap and Vector3.snapped | TwistedTwigleg | 2017-07-03 | 1 | -2/+2 |
* | -Added proper access to depth texture from shader | Juan Linietsky | 2017-06-07 | 1 | -1/+1 |
* | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
* | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -131/+109 |
* | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -12/+12 |
* | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -4/+4 |
* | New API for visibility in both CanvasItem and Spatial | Juan Linietsky | 2017-01-13 | 1 | -1/+1 |
* | Must now register with set_transform_notify() to get NOTIFICATION_TRANSFORM_C... | Juan Linietsky | 2017-01-12 | 1 | -0/+1 |
* | Type renames: | Juan Linietsky | 2017-01-11 | 1 | -1/+1 |
* | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky | 2017-01-07 | 1 | -12/+12 |
* | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -12/+12 |
* | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde | 2017-01-02 | 1 | -1/+1 |
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| * | all light types and shadows are working, pending a lot of clean-up | Juan Linietsky | 2016-11-09 | 1 | -1/+1 |
* | | Merge pull request #7391 from ktksgit/master | Rémi Verschelde | 2017-01-02 | 1 | -0/+5 |
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| * | | Update DebugMesh when NavMesh changes | ktksgit | 2016-12-29 | 1 | -0/+5 |
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* / | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
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* | Add missing license headers in our source files (#5255) | Rémi Verschelde | 2016-06-18 | 1 | -0/+28 |
* | -Added configuration warning system for nodes | Juan Linietsky | 2016-05-17 | 1 | -0/+22 |
* | Ability to visually debug geometry visually: | Juan Linietsky | 2015-09-20 | 1 | -1/+123 |
* | SceneMainLoop -> SceneTree | Juan Linietsky | 2014-11-05 | 1 | -3/+3 |
* | Huge Amount of BugFix | Juan Linietsky | 2014-10-03 | 1 | -3/+3 |
* | Small Issues & Maintenance | Juan Linietsky | 2014-08-01 | 1 | -0/+237 |