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path: root/scene/3d/navigation_mesh.h
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* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Recast integration.Saracen2017-09-041-0/+81
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* -Added proper access to depth texture from shaderJuan Linietsky2017-06-071-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-18/+10
* Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky2017-01-071-3/+3
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-2/+2
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Add missing license headers in our source files (#5255)Rémi Verschelde2016-06-181-0/+28
* -Added configuration warning system for nodesJuan Linietsky2016-05-171-0/+2
* Ability to visually debug geometry visually:Juan Linietsky2015-09-201-0/+17
* Small Issues & MaintenanceJuan Linietsky2014-08-011-0/+68