index
:
redot-engine.git
4.3
master
Redot Engine – Multi-platform 2D and 3D game engine
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
scene
/
3d
/
navigation_region_3d.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
/
+2
*
Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
-0
/
+2
*
Revert "Update Node::get_configuration_warnings signature"
Rémi Verschelde
2024-02-17
1
-1
/
+1
*
Fix NavigationRegion errors from signal changes
smix8
2024-02-10
1
-0
/
+1
*
Update Node::get_configuration_warnings signature
RedMser
2024-02-08
1
-1
/
+1
*
Expose `is_baking` method in navigation servers and region nodes.
Pawel Lampe
2024-02-05
1
-0
/
+1
*
Fix missing NavigationRegion property updates in constructor
smix8
2023-12-04
1
-0
/
+2
*
Add multi-threaded NavMesh baking to NavigationServer
smix8
2023-08-07
1
-2
/
+0
*
Add NavigationRegion function to change navigation map
smix8
2023-06-15
1
-0
/
+9
*
Refactor NavigationRegion internals
smix8
2023-06-15
1
-1
/
+1
*
Make navigation mesh edge connections optional
smix8
2023-05-11
1
-0
/
+5
*
Prevent unnecessary navigation map synchronizations
smix8
2023-05-11
1
-0
/
+2
*
One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
/
+29
*
Fix typo and ensure backwards compatibility for changed property names
Josh Jones
2022-12-20
1
-0
/
+5
*
Fix Navigation API abbreviations inconsistency
smix8
2022-12-17
1
-3
/
+3
*
Improve consistancy of NavigationRegion setters
Josh Jones
2022-09-21
1
-2
/
+2
*
Change return type of `get_configuration_warnings` to `PackedStringArray`
Marc Gilleron
2022-09-19
1
-1
/
+1
*
Merge pull request #62601 from smix8/navigation_3d_debug_4.x
Rémi Verschelde
2022-07-29
1
-1
/
+12
|
\
|
*
Add more detailed Navigation Debug Visualization
smix8
2022-07-29
1
-1
/
+12
*
|
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-25
1
-3
/
+3
|
/
*
Add navigation layer bitmask helper functions
smix8
2022-06-19
1
-0
/
+3
*
Streamline Navigation layer function names.
smix8
2022-06-15
1
-2
/
+2
*
Add NavigationRegion costs for pathfinding
smix8
2022-06-06
1
-0
/
+9
*
Add ability to `bake_navigation_mesh` off thread.
Pawel Lampe
2022-05-04
1
-2
/
+2
*
Add get_region_rid() NavigationRegion2D and NavigationRegion3D
smix8
2022-04-30
1
-0
/
+2
*
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
1
-2
/
+2
*
Fix some unnecessary includes
Aaron Franke
2021-08-13
1
-1
/
+0
*
Use Array for node configuration warnings
Nathan Franke
2021-04-11
1
-1
/
+1
*
Implement Navigation layers
Gilles Roudière
2021-03-10
1
-0
/
+3
*
Remove Navigation2D/3D nodes, and move the navigation map to the world resource
Gilles Roudière
2021-03-10
1
-3
/
+0
*
Removed _change_notify
reduz
2021-02-10
1
-1
/
+2
*
Modernize Thread
Pedro J. Estébanez
2021-01-29
1
-1
/
+1
*
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
1
-2
/
+2
*
Add override keywords.
Marcel Admiraal
2020-07-10
1
-2
/
+2
*
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
1
-1
/
+0
*
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-14
1
-4
/
+4
*
Renamed 2D and 3D nodes to make their types explicit
Juan Linietsky
2020-03-27
1
-0
/
+75