summaryrefslogtreecommitdiffstats
path: root/scene/3d/navigation_region_3d.h
Commit message (Expand)AuthorAgeFilesLines
* Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
* Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
* Revert "Update Node::get_configuration_warnings signature"Rémi Verschelde2024-02-171-1/+1
* Fix NavigationRegion errors from signal changessmix82024-02-101-0/+1
* Update Node::get_configuration_warnings signatureRedMser2024-02-081-1/+1
* Expose `is_baking` method in navigation servers and region nodes.Pawel Lampe2024-02-051-0/+1
* Fix missing NavigationRegion property updates in constructorsmix82023-12-041-0/+2
* Add multi-threaded NavMesh baking to NavigationServersmix82023-08-071-2/+0
* Add NavigationRegion function to change navigation mapsmix82023-06-151-0/+9
* Refactor NavigationRegion internalssmix82023-06-151-1/+1
* Make navigation mesh edge connections optionalsmix82023-05-111-0/+5
* Prevent unnecessary navigation map synchronizationssmix82023-05-111-0/+2
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* Fix typo and ensure backwards compatibility for changed property namesJosh Jones2022-12-201-0/+5
* Fix Navigation API abbreviations inconsistencysmix82022-12-171-3/+3
* Improve consistancy of NavigationRegion settersJosh Jones2022-09-211-2/+2
* Change return type of `get_configuration_warnings` to `PackedStringArray`Marc Gilleron2022-09-191-1/+1
* Merge pull request #62601 from smix8/navigation_3d_debug_4.xRémi Verschelde2022-07-291-1/+12
|\
| * Add more detailed Navigation Debug Visualizationsmix82022-07-291-1/+12
* | Code quality: Fix header guards consistencyRémi Verschelde2022-07-251-3/+3
|/
* Add navigation layer bitmask helper functionssmix82022-06-191-0/+3
* Streamline Navigation layer function names.smix82022-06-151-2/+2
* Add NavigationRegion costs for pathfindingsmix82022-06-061-0/+9
* Add ability to `bake_navigation_mesh` off thread.Pawel Lampe2022-05-041-2/+2
* Add get_region_rid() NavigationRegion2D and NavigationRegion3Dsmix82022-04-301-0/+2
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Fix some unnecessary includesAaron Franke2021-08-131-1/+0
* Use Array for node configuration warningsNathan Franke2021-04-111-1/+1
* Implement Navigation layersGilles Roudière2021-03-101-0/+3
* Remove Navigation2D/3D nodes, and move the navigation map to the world resourceGilles Roudière2021-03-101-3/+0
* Removed _change_notifyreduz2021-02-101-1/+2
* Modernize ThreadPedro J. Estébanez2021-01-291-1/+1
* Update copyright statements to 2021Rémi Verschelde2021-01-011-2/+2
* Add override keywords.Marcel Admiraal2020-07-101-2/+2
* Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde2020-05-141-1/+0
* Port member initialization from constructor to declaration (C++11)Rémi Verschelde2020-05-141-4/+4
* Renamed 2D and 3D nodes to make their types explicitJuan Linietsky2020-03-271-0/+75