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* Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0eSpartan3222024-11-121-1/+1
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| * Fix a few more super calls in `get_configuration_warnings` methodsA Thousand Ships2024-11-081-1/+1
| | | | | | | | A few missed last pass and one incorrect from that pass
* | Fix copyright headers referring to GodotSpartan3222024-10-271-2/+2
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* | Rebrand preambles to RedotDubhghlas McLaughlin2024-10-111-0/+2
|/ | | | | | | | | | | | | | | | | | | | | | Credits: Co-authored-by: Skogi <skogi.b@gmail.com> Co-authored-by: Spartan322 <Megacake1234@gmail.com> Co-authored-by: swashberry <swashdev@pm.me> Co-authored-by: Christoffer Sundbom <christoffer_karlsson@live.se> Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: McDubh <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: radenthefolf <radenthefolf@gmail.com> Co-authored-by: John Knight <80524176+Tekisasu-JohnK@users.noreply.github.com> Co-authored-by: Adam Vondersaar <adam.vondersaar@uphold.com> Co-authored-by: decryptedchaos <nixgod@gmail.com> Co-authored-by: zaftnotameni <122100803+zaftnotameni@users.noreply.github.com> Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com> Co-authored-by: wesam <108880473+wesamdev@users.noreply.github.com> Co-authored-by: Mister Puma <MisterPuma80@gmail.com> Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com> Co-authored-by: SingleError <isaaconeoneone@gmail.com> Co-authored-by: Bioblaze Payne <BioblazePayne@gmail.com>
* Fix dynamic-stack-buffer-overflow crash when executing random functions on ↵Jamie Pate2024-07-181-1/+1
| | | | | | | | | random physics objects Fixes #92333 This looks correct, and fixes the ASAN assertion I'm currently getting in my program.
* Use Core/Scene stringnames consistentlykobewi2024-05-131-2/+0
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* Add shorthand for using singleton string nameskobewi2024-05-111-15/+15
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* Merge pull request #89468 from MrPersonDev/increase-rigidbody-mass-precisionRémi Verschelde2024-03-141-1/+1
|\ | | | | | | Increase precision of RigidBody `mass` property
| * Increase precision of rigidbody massMrPersonDev2024-03-131-1/+1
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* | Move Max Contacts Reported below Contact Monitor in RigidBody inspectorHugo Locurcio2024-03-131-7/+12
|/ | | | | | | | | This also changes the code used to hide the custom center of mass property for consistency with other places in the editor (only this approach worked for Contact Monitor as well). The Center of Mass property hint in RigidBody2D was also modified for better usability.
* Split monolithic physics class filessmix82024-02-271-0/+825
Splits monolithic physics class files.